Talk:Magic Items: Difference between revisions

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Revision as of 13:29, 15 June 2017

Design notes: Divide all wondrous items for each slot into two categories:

"Standard" items, which are things like the below, or rings of protection or cloaks of resistance, which are items you can purchase without issue.

"Special" items, which are all the other stuff, which can only be purchased (or found) with DM permission.

This allows us to populate all the slots with 'non-game-breaking' items for right now, and then we can adapt all the unique stuff as time permits.



Ideas for Boots

  • Boots of Haste
  • Boots of Striding and Springing
  • Boots of Sure Footing
  • Boots of Rooting
  • Boots of Stealthy Steps

Ideas for Gloves

  • Gloves of Sparks
  • Gloves of Grasping
  • Gloves of Lightfingers
  • Gloves of Soothing
  • Gloves of the Maestro

Ideas for Amulets

  • natural armor + other things
    • energy drain resistance
    • ability drain resistance
    • daily/encounter instant self heal