Talk:Magic Rods: Difference between revisions

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  Do we want to go higher than 4th level spells on rods?  It would be easy to price that out... however, with manastones, they become very cost efficient.  A rod of Heal, for example, just feels broken to me, no matter how much it costs.
  Do we want to go higher than 4th level spells on rods?  It would be easy to price that out... however, with manastones, they become very cost efficient.  A rod of Heal, for example, just feels broken to me, no matter how much it costs.
i'd say no, you cannot go higher than 4th, if you want that, buy a scroll. a scroll is consumable, and i'd assume priced much more expensive than charges on a manastone
also, as written, a Rod of Shield is +4 AC for 750 gold, 50 times.  is this what we're after?  i'd say we disallow all 'self' spells from rods, or, we make a list of all spells that are allowed on rods. I'd lean to the whitelist allowed approach, as even putting 80 spells on there gets us a HUGE number of items.  thoughts?


Rods are light maces. They threaten, can be used for AOO's and melee attacks.
Rods are light maces. They threaten, can be used for AOO's and melee attacks.

Revision as of 15:21, 9 August 2019

Rods are what wands used to be (you can cast 1 spell from them)

Price scaling for rods by spell level:

  • 1st level spell, any CL: use 0.375 in Nudge-Price field.
  • 2nd level spell, any CL: use 0.6 in Nudge-Price field.
  • 3rd level spell, any CL: use 0.75 in Nudge-Price field.
  • 4th level spell, any CL: use 0.9 in Nudge-Price field.
Do we want to go higher than 4th level spells on rods?  It would be easy to price that out... however, with manastones, they become very cost efficient.  A rod of Heal, for example, just feels broken to me, no matter how much it costs.
i'd say no, you cannot go higher than 4th, if you want that, buy a scroll. a scroll is consumable, and i'd assume priced much more expensive than charges on a manastone
also, as written, a Rod of Shield is +4 AC for 750 gold, 50 times.  is this what we're after?  i'd say we disallow all 'self' spells from rods, or, we make a list of all spells that are allowed on rods. I'd lean to the whitelist allowed approach, as even putting 80 spells on there gets us a HUGE number of items.  thoughts? 

Rods are light maces. They threaten, can be used for AOO's and melee attacks.