Talk:Neck Slot Magic Items

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Righteous Strength Amulet = cleric/pal item, adds bonuses to smite, castigate, channel, etc.
Stormlure = like necklace of fire, except lightning damage
necklace of netted stars = like necklace of fire but epic only, does rare stellar damage
Feychild Necklace = planar amulet lets you travel to the First World as Plane Shift, grants you 5 points of elemental resistance, and has scaling sense/offenses while in the First World
periapt of health = immune to all diseases and poisons, scaling to higher CR's as you spend more money
Everwake Pendant =  adds extra days to out of combat training stuff
Necklace of Adaptation = same as always
forge fist amulet = adds bonuses to making magic items. (maybe?)
amulet of auric amenity = for a wizard, changes your school to a different school, for a given spell level, higher levels do better things.  for non-wizard, grants minor spellcasting at very high levels  (make so stacks with rogue talents, maybe add bonuses to Su and Sp class/race abilities?)
ampoule of false blood = for a sorc, changes your bloodline to a different bloodline, higher levels do better things for non-sorc, grants minor spellcasting at very high levels (maybe add bonuses to Su and Sp class/race abilities?)