Talk:Skills: Difference between revisions

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===Specific Skill Bonuses===
===Specific Skill Bonuses===
* weapon qualities — +2 to one or more combat maneuvers.
* weapon qualities — +2 to one or more combat maneuvers.
==Skills available per primary Stat==
===Str:===
* Might
* Naturalism
* Piloting (based on ship class)
* Warfare
===Con:===
* Divinity
* Piloting (based on ship class)
* Reason
* Warfare
===Dex:===
* Acrobatics
* Disable Device
* Escape Artist
* Movement
* Naturalism
* Piloting (based on ship class)
* Sleight of Hand
* Spellcraft
* Spycraft
* Stealth
===Int:===
* Knowledge (Arcana)
* Knowledge (Deep History)
* Knowledge (Dungeoneering)
* Knowledge (Engineering)
* Knowledge (Geography)
* Knowledge (History)
* Knowledge (Local)
* Knowledge (Logic)
* Knowledge (Nature)
* Knowledge (Nobility)
* Knowledge (Planes)
* Knowledge (Religion)
* Linguistics
* Piloting (based on ship class)
* Reason
* Spellcraft
* Spycraft
===Wis:===
* Barter
* Divinity
* Heal
* Naturalism
* Perception
* Piloting (based on ship class)
* Profession (all)
* Reason
* Sense Motive
* Survival
===Cha:===
* Bluff
* Diplomacy
* Disguise
* Divinity
* Handle Animal
* Intimidate
* Perform (all)
* Piloting (based on ship class)
* Spellcraft
* Spycraft
* Use Magic Device
* Warfare


== Proposed Change - Skill Mastery Levels ==
== Proposed Change - Skill Mastery Levels ==

Revision as of 16:52, 27 December 2020

Skill Bonuses

  • skill basis (automatic/passive) — +1 to +9
  • magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
  • feats:
  • skill expert feat — +2
  • skill specialist feat — +2
  • skill prodigy feat — +1
  • less dedicated feats — +1 to +4
  • tertiary feats — +1
  • racial traits or class feature
  • major trait or major class feature — +1 to +4
  • minor trait or lesser class feature — +1 to +2
  • weapon bonus (from weapon qualities) — +1 to +4 (only for specific combat maneuvers)

Specific Skill Bonuses

  • weapon qualities — +2 to one or more combat maneuvers.

Proposed Change - Skill Mastery Levels

Mastery Levels

  • Untrained
  • stat bonus only to checks, cannot ever get a result higher than 20.
  • Critically fail on a natural 1, or by being 5 lower than DC
  • cannot critically succeed on a 20.
  • Trained
  • requires at least 1 rank in the skill
  • allows checks to critically succeed on a 20 (getting +5 to total result).
  • allows checks to go over 20
  • Expert
  • requires Skill Expert feat
  • some classes and races can get expert in a skill without the feat, and at fewer ranks
  • feat grants +2 feat bonus to the skill (doesn't scale)
  • no longer critically fail on a natural 1, only if you are 5 lower than DC
  • critically succeed on a 19-20 (getting +5 to total result)
  • some skills may offer new skill uses at this level
  • Specialist
  • requires Skill Specialist feat and a minimum number of ranks (11)
  • some classes and races can get specialist level in a skill without the feat, and at fewer ranks
  • feat grants +2 feat bonus to the skill (doesn't scale)
  • crit on an 18-20 (getting +7 to total result)
  • new skill uses available (current epic only stuff?)
  • Prodigy
  • requires Skill Prodigy feat and a minimum number of ranks (21)
  • some classes and races may allow Prodigy level in a skill without first purchasing Skill Expert and Skill Specialist, and at fewer ranks.
  • feat grants +1 feat bonus to the skill (doesn't scale)
  • crit on a 17-20 (getting +10 to total result)
  • new skill uses available (the really GOOD stuff - Champions level stuff)