Talk:Skills: Difference between revisions
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(Created page with " Skills available per primary Stat Str: Drover, Naturalism, Movement, Might, Profession(Blacksmith), Profession(Miner), Profession(Sailor), Profession(Weaponsmith), Profess...") |
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Skills available per primary Stat | Skills available per primary Stat | ||
'''Str:''' | |||
* Drover | |||
* Naturalism | |||
* Movement | |||
* Might | |||
* Profession(Blacksmith) | |||
* Profession(Miner) | |||
* Profession(Sailor) | |||
* Profession(Weaponsmith) | |||
* Profession(Woodcutter) | |||
* Warfare | |||
'''Con:''' | |||
* Divinity | |||
* Profession(Armorsmith) | |||
* Profession(Butcher) | |||
* Profession(Farmer) | |||
* Profession(Mason) | |||
* Profession(Soldier) | |||
* Profession(Tanner) | |||
* Reason | |||
* Warfare | |||
'''Dex:''' | |||
* Acrobatics | |||
* Disable Device | |||
* Escape Artist | |||
* Naturalism | |||
* Profession(Bookbinder) | |||
* Profession(Bowyer) | |||
* Profession(Carpenter) | |||
* Profession(Cobbler) | |||
* Profession(Glass Smith) | |||
* Profession(Jewelsmith) | |||
* Profession(Locksmith) | |||
* Profession(Trapsmith) | |||
* Sleight of Hand | |||
* Spellcraft | |||
* Spycraft | |||
* Stealth | |||
'''Int:''' | |||
* Knowledge (12 skills) | |||
* Linguistics | |||
* Profession(Alchemist) | |||
* Profession(Engineer) | |||
* Profession(Leathersmith) | |||
* Profession(Librarian) | |||
* Profession(Scrivener) | |||
* Reason | |||
* Spellcraft | |||
* Spycraft, | |||
'''Wis:''' | |||
* Barter | |||
* Divinity | |||
* Heal | |||
* Naturalism | |||
* Perception | |||
* Profession(Barrister) | |||
* Profession(Cook) | |||
* Profession(Fisherman) | |||
* Profession(Herbalist) | |||
* Profession(Shipwright) | |||
* Profession(Siege Engineer) | |||
* Profession(Trapper) | |||
* Reason | |||
* Sense Motive | |||
* Survival | |||
'''Cha:''' | |||
* Bluff | |||
* Diplomacy | |||
* Disguise | |||
* Divinity | |||
* Handle Animal | |||
* Intimidate | |||
* Perform(9 skills) | |||
* Profession(Architect) | |||
* Profession(Artist) | |||
* Profession(Brewer) | |||
* Profession(Gambler) | |||
* Profession(Gardener) | |||
* Profession(Innkeeper) | |||
* Profession(Merchant) | |||
* Profession(Tailor) | |||
* Professioon(Weaver) | |||
* Spellcraft | |||
* Spycraft | |||
* Use Magic Device | |||
* Warfare | |||
changes: | changes: | ||
climb = might, add bend-bars, lift gates | climb = might, add bend-bars, lift gates | ||
ride = drover, changing to Str, add vehicles | ride = drover, changing to Str, add vehicles | ||
fly,swim, 1/4 acrobatics = movement | fly,swim, 1/4 acrobatics = movement |
Revision as of 01:27, 17 July 2016
Skills available per primary Stat
Str:
- Drover
- Naturalism
- Movement
- Might
- Profession(Blacksmith)
- Profession(Miner)
- Profession(Sailor)
- Profession(Weaponsmith)
- Profession(Woodcutter)
- Warfare
Con:
- Divinity
- Profession(Armorsmith)
- Profession(Butcher)
- Profession(Farmer)
- Profession(Mason)
- Profession(Soldier)
- Profession(Tanner)
- Reason
- Warfare
Dex:
- Acrobatics
- Disable Device
- Escape Artist
- Naturalism
- Profession(Bookbinder)
- Profession(Bowyer)
- Profession(Carpenter)
- Profession(Cobbler)
- Profession(Glass Smith)
- Profession(Jewelsmith)
- Profession(Locksmith)
- Profession(Trapsmith)
- Sleight of Hand
- Spellcraft
- Spycraft
- Stealth
Int:
- Knowledge (12 skills)
- Linguistics
- Profession(Alchemist)
- Profession(Engineer)
- Profession(Leathersmith)
- Profession(Librarian)
- Profession(Scrivener)
- Reason
- Spellcraft
- Spycraft,
Wis:
- Barter
- Divinity
- Heal
- Naturalism
- Perception
- Profession(Barrister)
- Profession(Cook)
- Profession(Fisherman)
- Profession(Herbalist)
- Profession(Shipwright)
- Profession(Siege Engineer)
- Profession(Trapper)
- Reason
- Sense Motive
- Survival
Cha:
- Bluff
- Diplomacy
- Disguise
- Divinity
- Handle Animal
- Intimidate
- Perform(9 skills)
- Profession(Architect)
- Profession(Artist)
- Profession(Brewer)
- Profession(Gambler)
- Profession(Gardener)
- Profession(Innkeeper)
- Profession(Merchant)
- Profession(Tailor)
- Professioon(Weaver)
- Spellcraft
- Spycraft
- Use Magic Device
- Warfare
changes:
climb = might, add bend-bars, lift gates ride = drover, changing to Str, add vehicles fly,swim, 1/4 acrobatics = movement