Talk:Skills: Difference between revisions
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Line 8: | Line 8: | ||
* Movement | * Movement | ||
* Might | * Might | ||
* Profession(Blacksmith) | * Profession (Blacksmith) | ||
* Profession(Miner) | * Profession (Miner) | ||
* Profession(Sailor) | * Profession (Sailor) | ||
* Profession(Weaponsmith) | * Profession (Weaponsmith) | ||
* Profession(Woodcutter) | * Profession (Woodcutter) | ||
* Warfare | * Warfare | ||
Line 19: | Line 19: | ||
* Divinity | * Divinity | ||
* Profession(Armorsmith) | * Profession (Armorsmith) | ||
* Profession(Butcher) | * Profession (Butcher) | ||
* Profession(Farmer) | * Profession (Farmer) | ||
* Profession(Mason) | * Profession (Mason) | ||
* Profession(Soldier) | * Profession (Soldier) | ||
* Profession(Tanner) | * Profession (Tanner) | ||
* Reason | * Reason | ||
* Warfare | * Warfare | ||
Line 35: | Line 35: | ||
* Escape Artist | * Escape Artist | ||
* Naturalism | * Naturalism | ||
* Profession(Bookbinder) | * Profession (Bookbinder) | ||
* Profession(Bowyer) | * Profession (Bowyer) | ||
* Profession(Carpenter) | * Profession (Carpenter) | ||
* Profession(Cobbler) | * Profession (Cobbler) | ||
* Profession(Glass Smith) | * Profession (Glass Smith) | ||
* Profession(Jewelsmith) | * Profession (Jewelsmith) | ||
* Profession(Locksmith) | * Profession (Locksmith) | ||
* Profession(Trapsmith) | * Profession (Trapsmith) | ||
* Sleight of Hand | * Sleight of Hand | ||
* Spellcraft | * Spellcraft | ||
Line 64: | Line 64: | ||
* Knowledge (Religion) | * Knowledge (Religion) | ||
* Linguistics | * Linguistics | ||
* Profession(Alchemist) | * Profession (Alchemist) | ||
* Profession(Engineer) | * Profession (Engineer) | ||
* Profession(Leathersmith) | * Profession (Leathersmith) | ||
* Profession(Librarian) | * Profession (Librarian) | ||
* Profession(Scrivener) | * Profession (Scrivener) | ||
* Reason | * Reason | ||
* Spellcraft | * Spellcraft | ||
* Spycraft | * Spycraft | ||
Line 81: | Line 81: | ||
* Naturalism | * Naturalism | ||
* Perception | * Perception | ||
* Profession(Barrister) | * Profession (Barrister) | ||
* Profession(Cook) | * Profession (Cook) | ||
* Profession(Fisherman) | * Profession (Fisherman) | ||
* Profession(Herbalist) | * Profession (Herbalist) | ||
* Profession(Shipwright) | * Profession (Shipwright) | ||
* Profession(Siege Engineer) | * Profession (Siege Engineer) | ||
* Profession(Trapper) | * Profession (Trapper) | ||
* Reason | * Reason | ||
* Sense Motive | * Sense Motive | ||
Line 110: | Line 110: | ||
* Perform (Wind instruments) | * Perform (Wind instruments) | ||
* Perform (Singing) | * Perform (Singing) | ||
* Profession(Architect) | * Profession (Architect) | ||
* Profession(Artist) | * Profession (Artist) | ||
* Profession(Brewer) | * Profession (Brewer) | ||
* Profession(Gambler) | * Profession (Gambler) | ||
* Profession(Gardener) | * Profession (Gardener) | ||
* Profession(Innkeeper) | * Profession (Innkeeper) | ||
* Profession(Merchant) | * Profession (Merchant) | ||
* Profession(Tailor) | * Profession (Tailor) | ||
* | * Profession (Weaver) | ||
* Spellcraft | * Spellcraft | ||
* Spycraft | * Spycraft | ||
Line 128: | Line 128: | ||
changes: | changes: | ||
climb = might, add bend-bars, lift gates | * climb = might, add bend-bars, lift gates | ||
ride = drover, changing to Str, add vehicles | * ride = drover, changing to Str, add vehicles | ||
fly,swim, 1/4 acrobatics = movement | * fly,swim, 1/4 acrobatics = movement | ||
* appraise, 1/4 diplomacy = barter | |||
* warcraft = warfare (name only) |
Revision as of 19:39, 19 July 2016
Skills available per primary Stat
Str:
- Drover
- Naturalism
- Movement
- Might
- Profession (Blacksmith)
- Profession (Miner)
- Profession (Sailor)
- Profession (Weaponsmith)
- Profession (Woodcutter)
- Warfare
Con:
- Divinity
- Profession (Armorsmith)
- Profession (Butcher)
- Profession (Farmer)
- Profession (Mason)
- Profession (Soldier)
- Profession (Tanner)
- Reason
- Warfare
Dex:
- Acrobatics
- Disable Device
- Escape Artist
- Naturalism
- Profession (Bookbinder)
- Profession (Bowyer)
- Profession (Carpenter)
- Profession (Cobbler)
- Profession (Glass Smith)
- Profession (Jewelsmith)
- Profession (Locksmith)
- Profession (Trapsmith)
- Sleight of Hand
- Spellcraft
- Spycraft
- Stealth
Int:
- Knowledge (Arcana)
- Knowledge (Deep History)
- Knowledge (Dungeoneering)
- Knowledge (Engineering)
- Knowledge (Geography)
- Knowledge (History)
- Knowledge (Local)
- Knowledge (Logic)
- Knowledge (Nature)
- Knowledge (Nobility)
- Knowledge (Planes)
- Knowledge (Religion)
- Linguistics
- Profession (Alchemist)
- Profession (Engineer)
- Profession (Leathersmith)
- Profession (Librarian)
- Profession (Scrivener)
- Reason
- Spellcraft
- Spycraft
Wis:
- Barter
- Divinity
- Heal
- Naturalism
- Perception
- Profession (Barrister)
- Profession (Cook)
- Profession (Fisherman)
- Profession (Herbalist)
- Profession (Shipwright)
- Profession (Siege Engineer)
- Profession (Trapper)
- Reason
- Sense Motive
- Survival
Cha:
- Bluff
- Diplomacy
- Disguise
- Divinity
- Handle Animal
- Intimidate
- Perform (Acting)
- Perform (Comedy)
- Perform (Dancing)
- Perform (Keyboard instruments)
- Perform (Oratory)
- Perform (Percussion instruments)
- Perform (String instruments)
- Perform (Wind instruments)
- Perform (Singing)
- Profession (Architect)
- Profession (Artist)
- Profession (Brewer)
- Profession (Gambler)
- Profession (Gardener)
- Profession (Innkeeper)
- Profession (Merchant)
- Profession (Tailor)
- Profession (Weaver)
- Spellcraft
- Spycraft
- Use Magic Device
- Warfare
changes:
- climb = might, add bend-bars, lift gates
- ride = drover, changing to Str, add vehicles
- fly,swim, 1/4 acrobatics = movement
- appraise, 1/4 diplomacy = barter
- warcraft = warfare (name only)