Talk:Skills: Difference between revisions

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* Movement
* Movement
* Might
* Might
* Profession(Blacksmith)
* Profession (Blacksmith)
* Profession(Miner)
* Profession (Miner)
* Profession(Sailor)
* Profession (Sailor)
* Profession(Weaponsmith)
* Profession (Weaponsmith)
* Profession(Woodcutter)
* Profession (Woodcutter)
* Warfare
* Warfare


Line 19: Line 19:


* Divinity
* Divinity
* Profession(Armorsmith)
* Profession (Armorsmith)
* Profession(Butcher)
* Profession (Butcher)
* Profession(Farmer)
* Profession (Farmer)
* Profession(Mason)
* Profession (Mason)
* Profession(Soldier)
* Profession (Soldier)
* Profession(Tanner)
* Profession (Tanner)
* Reason
* Reason
* Warfare
* Warfare
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* Escape Artist
* Escape Artist
* Naturalism
* Naturalism
* Profession(Bookbinder)
* Profession (Bookbinder)
* Profession(Bowyer)
* Profession (Bowyer)
* Profession(Carpenter)
* Profession (Carpenter)
* Profession(Cobbler)
* Profession (Cobbler)
* Profession(Glass Smith)
* Profession (Glass Smith)
* Profession(Jewelsmith)
* Profession (Jewelsmith)
* Profession(Locksmith)
* Profession (Locksmith)
* Profession(Trapsmith)
* Profession (Trapsmith)
* Sleight of Hand
* Sleight of Hand
* Spellcraft
* Spellcraft
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* Knowledge (Religion)
* Knowledge (Religion)
* Linguistics
* Linguistics
* Profession(Alchemist)
* Profession (Alchemist)
* Profession(Engineer)
* Profession (Engineer)
* Profession(Leathersmith)
* Profession (Leathersmith)
* Profession(Librarian)
* Profession (Librarian)
* Profession(Scrivener)
* Profession (Scrivener)
* Reason
* Reason
* Spellcraft
* Spellcraft
* Spycraft,
* Spycraft




Line 81: Line 81:
* Naturalism
* Naturalism
* Perception
* Perception
* Profession(Barrister)
* Profession (Barrister)
* Profession(Cook)
* Profession (Cook)
* Profession(Fisherman)
* Profession (Fisherman)
* Profession(Herbalist)
* Profession (Herbalist)
* Profession(Shipwright)
* Profession (Shipwright)
* Profession(Siege Engineer)
* Profession (Siege Engineer)
* Profession(Trapper)
* Profession (Trapper)
* Reason
* Reason
* Sense Motive
* Sense Motive
Line 110: Line 110:
* Perform (Wind instruments)
* Perform (Wind instruments)
* Perform (Singing)
* Perform (Singing)
* Profession(Architect)
* Profession (Architect)
* Profession(Artist)
* Profession (Artist)
* Profession(Brewer)
* Profession (Brewer)
* Profession(Gambler)
* Profession (Gambler)
* Profession(Gardener)
* Profession (Gardener)
* Profession(Innkeeper)
* Profession (Innkeeper)
* Profession(Merchant)
* Profession (Merchant)
* Profession(Tailor)
* Profession (Tailor)
* Professioon(Weaver)
* Profession (Weaver)
* Spellcraft
* Spellcraft
* Spycraft
* Spycraft
Line 128: Line 128:
changes:
changes:


climb = might, add bend-bars, lift gates
* climb = might, add bend-bars, lift gates
ride = drover, changing to Str, add vehicles
* ride = drover, changing to Str, add vehicles
fly,swim, 1/4 acrobatics = movement
* fly,swim, 1/4 acrobatics = movement
* appraise, 1/4 diplomacy = barter
* warcraft = warfare (name only)

Revision as of 19:39, 19 July 2016

Skills available per primary Stat

Str:

  • Drover
  • Naturalism
  • Movement
  • Might
  • Profession (Blacksmith)
  • Profession (Miner)
  • Profession (Sailor)
  • Profession (Weaponsmith)
  • Profession (Woodcutter)
  • Warfare


Con:

  • Divinity
  • Profession (Armorsmith)
  • Profession (Butcher)
  • Profession (Farmer)
  • Profession (Mason)
  • Profession (Soldier)
  • Profession (Tanner)
  • Reason
  • Warfare


Dex:

  • Acrobatics
  • Disable Device
  • Escape Artist
  • Naturalism
  • Profession (Bookbinder)
  • Profession (Bowyer)
  • Profession (Carpenter)
  • Profession (Cobbler)
  • Profession (Glass Smith)
  • Profession (Jewelsmith)
  • Profession (Locksmith)
  • Profession (Trapsmith)
  • Sleight of Hand
  • Spellcraft
  • Spycraft
  • Stealth


Int:

  • Knowledge (Arcana)
  • Knowledge (Deep History)
  • Knowledge (Dungeoneering)
  • Knowledge (Engineering)
  • Knowledge (Geography)
  • Knowledge (History)
  • Knowledge (Local)
  • Knowledge (Logic)
  • Knowledge (Nature)
  • Knowledge (Nobility)
  • Knowledge (Planes)
  • Knowledge (Religion)
  • Linguistics
  • Profession (Alchemist)
  • Profession (Engineer)
  • Profession (Leathersmith)
  • Profession (Librarian)
  • Profession (Scrivener)
  • Reason
  • Spellcraft
  • Spycraft


Wis:

  • Barter
  • Divinity
  • Heal
  • Naturalism
  • Perception
  • Profession (Barrister)
  • Profession (Cook)
  • Profession (Fisherman)
  • Profession (Herbalist)
  • Profession (Shipwright)
  • Profession (Siege Engineer)
  • Profession (Trapper)
  • Reason
  • Sense Motive
  • Survival


Cha:

  • Bluff
  • Diplomacy
  • Disguise
  • Divinity
  • Handle Animal
  • Intimidate
  • Perform (Acting)
  • Perform (Comedy)
  • Perform (Dancing)
  • Perform (Keyboard instruments)
  • Perform (Oratory)
  • Perform (Percussion instruments)
  • Perform (String instruments)
  • Perform (Wind instruments)
  • Perform (Singing)
  • Profession (Architect)
  • Profession (Artist)
  • Profession (Brewer)
  • Profession (Gambler)
  • Profession (Gardener)
  • Profession (Innkeeper)
  • Profession (Merchant)
  • Profession (Tailor)
  • Profession (Weaver)
  • Spellcraft
  • Spycraft
  • Use Magic Device
  • Warfare


changes:

  • climb = might, add bend-bars, lift gates
  • ride = drover, changing to Str, add vehicles
  • fly,swim, 1/4 acrobatics = movement
  • appraise, 1/4 diplomacy = barter
  • warcraft = warfare (name only)