Talk:Skills

From Epic Path
Revision as of 14:04, 8 May 2019 by Reese (talk | contribs)
Jump to navigation Jump to search

Skill Bonuses

  • skill basis (automatic/passive) — +1 to +9
  • magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
  • feats:
  • skill focus feat — +1 to +5
  • less dedicated feats — +1 to +3
  • tertiary feats — +1
  • racial traits or class feature
  • major trait or major class feature — +1 to +4
  • minor trait or lesser class feature — +1 to +2
  • weapon bonus (from weapon qualities) — +1 to +4 (only for specific combat maneuvers)

Specific Skill Bonuses

  • weapon qualities — +2 to one or more combat maneuvers.

Skills available per primary Stat

Str:

  • Might
  • Naturalism
  • Piloting (based on ship class)
  • Warfare

Con:

  • Divinity
  • Piloting (based on ship class)
  • Reason
  • Warfare

Dex:

  • Acrobatics
  • Disable Device
  • Escape Artist
  • Movement
  • Naturalism
  • Piloting (based on ship class)
  • Sleight of Hand
  • Spellcraft
  • Spycraft
  • Stealth

Int:

  • Knowledge (Arcana)
  • Knowledge (Deep History)
  • Knowledge (Dungeoneering)
  • Knowledge (Engineering)
  • Knowledge (Geography)
  • Knowledge (History)
  • Knowledge (Local)
  • Knowledge (Logic)
  • Knowledge (Nature)
  • Knowledge (Nobility)
  • Knowledge (Planes)
  • Knowledge (Religion)
  • Linguistics
  • Piloting (based on ship class)
  • Reason
  • Spellcraft
  • Spycraft

Wis:

  • Barter
  • Divinity
  • Heal
  • Naturalism
  • Perception
  • Piloting (based on ship class)
  • Profession (all)
  • Reason
  • Sense Motive
  • Survival

Cha:

  • Bluff
  • Diplomacy
  • Disguise
  • Divinity
  • Handle Animal
  • Intimidate
  • Perform (all)
  • Piloting (based on ship class)
  • Spellcraft
  • Spycraft
  • Use Magic Device
  • Warfare

Proposed Change - Skill Mastery Levels

Replace Skill Focus (Feat), and Skill Focus, Epic (Feat) with Skill Expert (Feat), Skill Specialist (Feat), and Skill Prodigy (Feat) .

Mastery Levels

  • Untrained
  • stat bonus only to checks, cannot ever get a result higher than 20.
  • Critically fail on a natural 1, or by being 5 lower than DC
  • cannot critically succeed on a 20.
  • Trained
  • requires at least 1 rank in the skill
  • allows checks to critically succeed on a 20 (getting +5 to total result).
  • allows checks to go over 20
  • Expert
  • requires Skill Expert feat
  • some classes and races can get expert in a skill without the feat, and at fewer ranks
  • feat grants +2 feat bonus to the skill (doesn't scale)
  • no longer critically fail on a natural 1, only if you are 5 lower than DC
  • critically succeed on a 19-20 (getting +5 to total result)
  • some skills may offer new skill uses at this level
  • Specialist
  • requires Skill Specialist feat and a minimum number of ranks (11)
  • some classes and races can get specialist level in a skill without the feat, and at fewer ranks
  • feat grants +2 feat bonus to the skill (doesn't scale)
  • crit on an 18-20 (getting +7 to total result)
  • new skill uses available (current epic only stuff?)
  • Prodigy
  • requires Skill Prodigy feat and a minimum number of ranks (21)
  • some classes and races may allow Prodigy level in a skill without first purchasing Skill Focus and Skill Mastery, and at fewer ranks.
  • feat grants +1 feat bonus to the skill (doesn't scale)
  • crit on a 17-20 (getting +10 to total result)
  • new skill uses available (the really GOOD stuff - Champions level stuff)