Talk:Stone Giant Defender: Difference between revisions
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*Consider making improved catch boulders an immediate action (meaning once per round), but with a free gravel flick against that attacker included, if they roll a 4 or higher on the d20. Unlimited use of this ability is way too strong. | *Consider making improved catch boulders an immediate action (meaning once per round), but with a free gravel flick against that attacker included, if they roll a 4 or higher on the d20. Unlimited use of this ability is way too strong. | ||
:* ALL giants should probably use immediates for catch boulder; having a number of uses other than 1 means you have to track # of uses per giant in each fight. That's going to suck. Immediate action is stateless -- it's used or not. | :* ALL giants should probably use immediates for catch boulder; having a number of uses other than 1 means you have to track # of uses per giant in each fight. That's going to suck. Immediate action is stateless -- it's used or not. | ||
*Consider changing their DR to /sunder quality weapons. | *Consider changing their DR to /sunder quality weapons. |
Latest revision as of 16:39, 27 December 2020
Some thoughts on this mob:
- Consider making improved catch boulders an immediate action (meaning once per round), but with a free gravel flick against that attacker included, if they roll a 4 or higher on the d20. Unlimited use of this ability is way too strong.
- ALL giants should probably use immediates for catch boulder; having a number of uses other than 1 means you have to track # of uses per giant in each fight. That's going to suck. Immediate action is stateless -- it's used or not.
- Consider changing their DR to /sunder quality weapons.