Template:Access Panels (Vehicle Feature): Difference between revisions

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(Created page with "===Access Panels=== Once per encounter, you can perform the Damage Control action as a swift action, instead of a standard action. In addition, beginning at level {{{1|10}}},...")
 
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===Access Panels===
===Access Panels===
Once per encounter, you can perform the Damage Control action as a swift action, instead of a standard action.
Once per encounter, you can perform the Damage Control action as a swift action, instead of a standard action.{{#if: {{{1|}}}|<br>In addition, beginning at level {{{1}}}, when you perform the Damage Control action, if your piloting check equals or exceeds a [[Skill DC|Hard DC]], you repair 3 durability. (Normally, this would require an Impossible DC.).|}}{{#if: {{{2|}}}|<br>Beginning at level {{{2}}}, when you perform the Damage Control action, if your piloting check equals or exceeds a [[Skill DC|Average DC]], you repair 2 durability. (Normally, this would require a Challenging DC.)|}}{{#if: {{{3|}}}|<br>Beginning at level {{{3}}}, when you perform the Damage Control action, you repair 2 durability on any piloting check result that equals or exceeds an [[Skill DC|Easy DC]].|}}
 
In addition, beginning at level {{{1|10}}}, when you perform the Damage Control action, if your piloting check equals or exceeds a [[Skill DC|Hard DC]], you repair 3 durability. (Normally, this would require an Impossible DC.).
 
Beginning at level {{{2|20}}}, when you perform the Damage Control action, if your piloting check equals or exceeds a [[Skill DC|Average DC]], you repair 2 durability. (Normally, this would require a Challenging DC.)
 
Beginning at level {{{3|30}}}, when you perform the Damage Control action, you repair 2 durability on any piloting check result that equals or exceeds an [[Skill DC|Easy DC]].




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! rowspan="2" width="125" | Pilot Check DC Achieved || colspan="4" width="400" | Durability Repaired
! rowspan="2" width="125" | Pilot Check DC Achieved || colspan="4" width="400" | Durability Repaired
|- style="Background:#DEB887; Color:#000;"
|- style="Background:#DEB887; Color:#000;"
! width="100" | Normal || width="100" | Level {{{1|10}}} || width="100" | Level {{{2|20}}} || width="100" | Level {{{3|30}}}
! Normal || {{#if: {{{1|}}}|Level {{{1}}}|}} || {{#if: {{{2|}}}|Level {{{2}}}|}} || {{#if: {{{3|}}}|Level {{{3}}}|}}
|-
|-
| align="left" | Easy || 1 || 1 || 1 || 2
| align="left" | Easy || 1 || {{#if: {{{1|}}}|1|}} || {{#if: {{{2|}}}|1|}} || {{#if: {{{3|}}}|2|}}
|-
|-
| align="left" | Average || 1 || 1 || 2 || 2
| align="left" | Average || 1 || {{#if: {{{1|}}}|1|}} || {{#if: {{{2|}}}|2|}} || {{#if: {{{3|}}}|2|}}
|-
|-
| align="left" | Challenging || 2 || 2 || 2 || 2
| align="left" | Challenging || 2 || {{#if: {{{1|}}}|2|}} || {{#if: {{{2|}}}|2|}} || {{#if: {{{3|}}}|2|}}
|-
|-
| align="left" | Hard || 2 || 3 || 3 || 3
| align="left" | Hard || 2 || {{#if: {{{1|}}}|3|}} || {{#if: {{{2|}}}|3|}} || {{#if: {{{3|}}}|3|}}
|-
|-
| align="left" | Impossible || 3 || 3 || 3 || 3
| align="left" | Impossible || 3 || {{#if: {{{1|}}}|3|}} || {{#if: {{{2|}}}|3|}} || {{#if: {{{3|}}}|3|}}
|}
|}
}}
}}

Revision as of 17:37, 10 January 2017

Access Panels

Once per encounter, you can perform the Damage Control action as a swift action, instead of a standard action.


Pilot Check DC Achieved Durability Repaired
Normal
Easy 1
Average 1
Challenging 2
Hard 2
Impossible 3