Template:Access Panels (Vehicle Feature): Difference between revisions

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===Access Panels===
===Access Panels===
Once per encounter, you can perform the Damage Control action as a swift action, instead of a standard action.{{#if: {{{1|}}}|<br><br>In addition, beginning at level {{{1}}}, when you perform the Damage Control action, if your piloting check equals or exceeds a [[Skill DC|Hard DC]], you repair 3 durability. (Normally, this would require an Impossible DC.).|}}{{#if: {{{2|}}}|<br><br>Beginning at level {{{2}}}, when you perform the Damage Control action, if your piloting check equals or exceeds a [[Skill DC|Average DC]], you repair 2 durability. (Normally, this would require a Challenging DC.)|}}{{#if: {{{3|}}}|<br><br>Beginning at level {{{3}}}, when you perform the Damage Control action, you repair 2 durability on any piloting check result that equals or exceeds an [[Skill DC|Easy DC]].|}}
Once per encounter, you can perform the Damage Control action as a swift action, instead of a standard action.{{#if: {{{1|}}}|<br><p>In addition, beginning at level {{{1}}}, when you perform the Damage Control action, if your piloting check equals or exceeds a [[Skill DC|Hard DC]], you repair 3 durability. (Normally, this would require an Impossible DC.).</p>|}}{{#if: {{{2|}}}|<br><p>Beginning at level {{{2}}}, when you perform the Damage Control action, if your piloting check equals or exceeds a [[Skill DC|Average DC]], you repair 2 durability. (Normally, this would require a Challenging DC.)</p>|}}{{#if: {{{3|}}}|<br><p>Beginning at level {{{3}}}, when you perform the Damage Control action, you repair 2 durability on any piloting check result that equals or exceeds an [[Skill DC|Easy DC]].</p>|}}





Revision as of 17:41, 10 January 2017

Access Panels

Once per encounter, you can perform the Damage Control action as a swift action, instead of a standard action.


Pilot Check DC Achieved Durability Repaired
Normal
Easy 1
Average 1
Challenging 2
Hard 2
Impossible 3