Template:Bogey: Difference between revisions

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::* Quick Attack
::* Quick Attack
::* Focus Action
::* Focus Action
::: (used for: additional facing changes, firing outside of forward firing arc, activating special abilities)
::: (used for: additional facing changes, firing outside of forward firing arc, activating special abilities){{#ifeq:{{{Ability-1-Action Type|empty}}}|Swift|{{#!:
::*
}} {{{Ability-1-Name|}}}|{{#ifeq:{{{Ability-2-Action Type|empty}}}|Swift|{{#!:
::*
}} {{{Ability-2-Name|}}}|}}{{#ifeq:{{{Ability-3-Action Type|empty}}}|Swift|{{#!:
::*
}} {{{Ability-3-Name|}}}|}}{{#ifeq:{{{Ability-4-Action Type|empty}}}|Swift|{{#!:
::*
}} {{{Ability-4-Name|}}}|}}{{#ifeq:{{{Ability-5-Action Type|empty}}}|Swift|{{#!:
::*
}} {{{Ability-5-Name|}}}|}}{{#ifeq:{{{Ability-6-Action Type|empty}}}|Swift|{{#!:
::*
}} {{{Ability-6-Name|}}}|}}{{#ifeq:{{{Ability-7-Action Type|empty}}}|Swift|{{#!:
::*
}} {{{Ability-7-Name|}}}|}}{{#ifeq:{{{Ability-8-Action Type|empty}}}|Swift|{{#!:
::*
}} {{{Ability-8-Name|}}}|}}{{#ifeq:{{{Ability-9-Action Type|empty}}}|Swift|{{#!:
::*
}} {{{Ability-9-Name|}}}|}}}}


: '''Standard Actions:'''
: '''Standard Actions:'''
::* Standard Attack
::* Standard Attack
::* Double Move
::* Double Move{{#ifeq:{{{Ability-1-Action Type|empty}}}|Standard|{{#!:
 
::*
{{
}} {{{Ability-1-Name|}}}|{{#ifeq:{{{Ability-2-Action Type|empty}}}|Standard|{{#!:
::*
}} {{{Ability-2-Name|}}}|}}{{#ifeq:{{{Ability-3-Action Type|empty}}}|Standard|{{#!:
::*
}} {{{Ability-3-Name|}}}|}}{{#ifeq:{{{Ability-4-Action Type|empty}}}|Standard|{{#!:
::*
}} {{{Ability-4-Name|}}}|}}{{#ifeq:{{{Ability-5-Action Type|empty}}}|Standard|{{#!:
::*
}} {{{Ability-5-Name|}}}|}}{{#ifeq:{{{Ability-6-Action Type|empty}}}|Standard|{{#!:
::*
}} {{{Ability-6-Name|}}}|}}{{#ifeq:{{{Ability-7-Action Type|empty}}}|Standard|{{#!:
::*
}} {{{Ability-7-Name|}}}|}}{{#ifeq:{{{Ability-8-Action Type|empty}}}|Standard|{{#!:
::*
}} {{{Ability-8-Name|}}}|}}{{#ifeq:{{{Ability-9-Action Type|empty}}}|Standard|{{#!:
::*
}} {{{Ability-9-Name|}}}|}}}}{{
#ifeq:{{{Hide-Role-Reminder-1}}}|Y||{{Bogey Role|transcludesection={{{Role}}}Reminder1}}
#ifeq:{{{Hide-Role-Reminder-1}}}|Y||{{Bogey Role|transcludesection={{{Role}}}Reminder1}}
}}{{
}}{{

Revision as of 23:21, 6 February 2017

x

Bogey Name (CR -)

? - Medium - ?
No description found.

General

Lore Check: Knowledge (Logic) (Basic: DC 1; Full: DC 16)
Init: +0
Senses:
Perception: +0

Defense

CMD: 0
Durability: 1
Vehicle DR: -
Crew DR: -
Special Defenses:
  • Immune to critical hits
  • Immune to most status conditions (but not forced movement)
  • Always succeeds on all saving throws (including harmless or beneficial effects)
Special Limitations:
  • Cannot make attacks of opportunity
  • Cannot take immediate actions
  • Does not threaten squares
  • Cannot flank
  • Cannot inflict critical hits

Movement

Speed: 3 squares
Maneuverability Profile: Poor

Offense

Weapon Ranges:
Close Range: 1 - 2
Medium Range: 3 - 4
Long Range: 5 - 6
Quick Attack: 1x Auxiliary Weapons +Expression error: Unrecognized punctuation character "[". (1d2)
Standard Attack: 1x Main Battery Weapons +Expression error: Unrecognized punctuation character "[". (1d2)
Action Points: 0

Special Abilities

Swift Actions:
  • Quick Attack
  • Focus Action
(used for: additional facing changes, firing outside of forward firing arc, activating special abilities)
Standard Actions:
  • Standard Attack
  • Double Move

Combat Tactics

-

Out of Combat

-

Rewards

XP: 0
Salvage: Sell value of 0 gp.



* - indicates value has been adjusted from the base value for the bogey's CR.