Template:Bogey: Difference between revisions

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::: (used for: [[Designing_Bogey_Encounters#Facing_Changes|additional facing changes]], firing outside of forward firing arc, [[Vehicle_Combat#Sudden_Halt|sudden halts]], activating special abilities){{#ifeq:{{{Ability-1-Action-Type|empty}}}|Swift|{{#!:
::: (used for: [[Designing_Bogey_Encounters#Facing_Changes|additional facing changes]], firing outside of forward firing arc, [[Vehicle_Combat#Sudden_Halt|sudden halts]], activating special abilities){{#ifeq:{{{Ability-1-Action-Type|empty}}}|Swift|{{#!:
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}} {{{Ability-1-Name|}}}|{{#ifeq:{{{Ability-2-Action-Type|empty}}}|Swift|{{#!:
}} {{{Ability-1-Name|}}} (see below)|{{#ifeq:{{{Ability-2-Action-Type|empty}}}|Swift|{{#!:
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}} {{{Ability-2-Name|}}}|}}{{#ifeq:{{{Ability-3-Action-Type|empty}}}|Swift|{{#!:
}} {{{Ability-2-Name|}}} (see below)|}}{{#ifeq:{{{Ability-3-Action-Type|empty}}}|Swift|{{#!:
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}} {{{Ability-3-Name|}}}|}}{{#ifeq:{{{Ability-4-Action-Type|empty}}}|Swift|{{#!:
}} {{{Ability-3-Name|}}} (see below)|}}{{#ifeq:{{{Ability-4-Action-Type|empty}}}|Swift|{{#!:
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}} {{{Ability-4-Name|}}}|}}{{#ifeq:{{{Ability-5-Action-Type|empty}}}|Swift|{{#!:
}} {{{Ability-4-Name|}}} (see below)|}}{{#ifeq:{{{Ability-5-Action-Type|empty}}}|Swift|{{#!:
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}} {{{Ability-5-Name|}}}|}}{{#ifeq:{{{Ability-6-Action-Type|empty}}}|Swift|{{#!:
}} {{{Ability-5-Name|}}} (see below)|}}{{#ifeq:{{{Ability-6-Action-Type|empty}}}|Swift|{{#!:
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}} {{{Ability-6-Name|}}}|}}{{#ifeq:{{{Ability-7-Action-Type|empty}}}|Swift|{{#!:
}} {{{Ability-6-Name|}}} (see below)|}}{{#ifeq:{{{Ability-7-Action-Type|empty}}}|Swift|{{#!:
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}} {{{Ability-7-Name|}}}|}}{{#ifeq:{{{Ability-8-Action-Type|empty}}}|Swift|{{#!:
}} {{{Ability-7-Name|}}} (see below)|}}{{#ifeq:{{{Ability-8-Action-Type|empty}}}|Swift|{{#!:
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}} {{{Ability-8-Name|}}}|}}{{#ifeq:{{{Ability-9-Action-Type|empty}}}|Swift|{{#!:
}} {{{Ability-8-Name|}}} (see below)|}}{{#ifeq:{{{Ability-9-Action-Type|empty}}}|Swift|{{#!:
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}} {{{Ability-9-Name|}}} (see below)|}}}}


: '''Standard Actions:'''
: '''Standard Actions:'''
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::* [[Vehicle_Combat#Second_Move|Second Move]]{{#ifeq:{{{Ability-1-Action-Type|empty}}}|Standard|{{#!:
::* [[Vehicle_Combat#Second_Move|Second Move]]{{#ifeq:{{{Ability-1-Action-Type|empty}}}|Standard|{{#!:
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}} {{{Ability-1-Name|}}}|{{#ifeq:{{{Ability-2-Action-Type|empty}}}|Standard|{{#!:
}} {{{Ability-1-Name|}}} (see below)|{{#ifeq:{{{Ability-2-Action-Type|empty}}}|Standard|{{#!:
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}} {{{Ability-2-Name|}}}|}}{{#ifeq:{{{Ability-3-Action-Type|empty}}}|Standard|{{#!:
}} {{{Ability-2-Name|}}} (see below)|}}{{#ifeq:{{{Ability-3-Action-Type|empty}}}|Standard|{{#!:
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}} {{{Ability-3-Name|}}}|}}{{#ifeq:{{{Ability-4-Action-Type|empty}}}|Standard|{{#!:
}} {{{Ability-3-Name|}}} (see below)|}}{{#ifeq:{{{Ability-4-Action-Type|empty}}}|Standard|{{#!:
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}} {{{Ability-4-Name|}}}|}}{{#ifeq:{{{Ability-5-Action-Type|empty}}}|Standard|{{#!:
}} {{{Ability-4-Name|}}} (see below)|}}{{#ifeq:{{{Ability-5-Action-Type|empty}}}|Standard|{{#!:
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}} {{{Ability-5-Name|}}}|}}{{#ifeq:{{{Ability-6-Action-Type|empty}}}|Standard|{{#!:
}} {{{Ability-5-Name|}}} (see below)|}}{{#ifeq:{{{Ability-6-Action-Type|empty}}}|Standard|{{#!:
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}} {{{Ability-6-Name|}}}|}}{{#ifeq:{{{Ability-7-Action-Type|empty}}}|Standard|{{#!:
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}} {{{Ability-7-Name|}}}|}}{{#ifeq:{{{Ability-8-Action-Type|empty}}}|Standard|{{#!:
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}} {{{Ability-8-Name|}}}|}}{{#ifeq:{{{Ability-9-Action-Type|empty}}}|Standard|{{#!:
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}} {{{Ability-9-Name|}}}|}}}}
}} {{{Ability-9-Name|}}} (see below)|}}}}


<h2 class="bestiary">Special Abilities</h2>
<h2 class="bestiary">Special Abilities</h2>

Revision as of 20:48, 19 February 2017

x

Bogey Name (CR -)

? - Medium - ?
No description found.

General

Lore Check: Knowledge (Logic) (Basic: DC 1; Full: DC 16)
Init: +0
Senses:
Perception: +0

Defense

CMD: 0
Durability: 1 sunder successes
Bogey Siege DR: -
Crew Siege DR: -
Special Defenses:
  • Cannot take hit point damage; Durability can only be reduced by sunders or siege damage
  • Immune to critical hits
  • Immune to most status conditions (but not forced movement)
  • Always succeeds on all saving throws (including harmless or beneficial effects)
Special Limitations:
  • Cannot make attacks of opportunity
  • Cannot take immediate actions
  • Does not threaten squares
  • Cannot flank
  • Cannot inflict critical hits

Movement

x
Size / Space: 0
Speed: 3 squares
Maneuverability Profile: Poor

Offense

Weapon Ranges:
x
Close Range: 1 - 2
Medium Range: 3 - 4
Long Range: 5 - 6
Quick Attack:
  • 1x Auxiliary Weapons +Expression error: Unrecognized punctuation character "[". vs. CMD (1d2 siege damage on hit)
Standard Attack:
  • 1x Main Battery Weapons +Expression error: Unrecognized punctuation character "[". vs. CMD (1d2 siege damage on hit)
Action Points: 0

Available Actions

Swift Actions:
(used for: additional facing changes, firing outside of forward firing arc, sudden halts, activating special abilities)
Standard Actions:

Special Abilities

Combat Tactics

-

Out of Combat

-

Rewards

XP: 0
Salvage: Sell value of 0 gp.



* - indicates value has been adjusted from the base value for the bogey's CR.