Template:Fire For Effect (Vehicle Feature): Difference between revisions

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(Created page with "=== Fire For Effect === {{#if: {{{1|}}}|<p>Beginning at level {{{1}}}, as a free action, you can spend 1 focus to grant all allies within the close range of your vehicle weapo...")
 
 
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=== Fire For Effect ===
=== Fire For Effect ===
{{#if: {{{1|}}}|<p>Beginning at level {{{1}}}, as a free action, you can spend 1 focus to grant all allies within the close range of your vehicle weapons a +1d6 bonus to their siege damage until the start of your next turn.  This bonus is not applied to your own vehicle.  As with most free actions, this feature can only be activated during your turn.</p>|}}{{#if: {{{2|}}}|<p>Beginning at level {{{2}}}, as a free action, you can spend 1 focus to grant all allies within the medium range of your vehicle weapons a +1d6 bonus to their siege damage until the start of your next turn.  In addition, any allies within the close range of your vehicle weapons a +2d6 bonus to their siege damage until the start of your next turn. This bonus is not applied to your own vehicle.</p>|}}{{#if: {{{3|}}}|<p>Beginning at level {{{3}}}, as a free action, you can spend 1 focus to grant all allies within the long range of your vehicle weapons a +1d6 bonus to their siege damage until the start of your next turn.  In addition, allies within the medium range of your vehicle weapons gain a +2d6 bonus to their siege damage, and allies within the close range of your vehicle weapons gain a +4d6 bonus to their siege damage until the start of your next turn. This bonus is not applied to your own vehicle.</p>|}}
{{#if: {{{1|}}}|<p>Beginning at level {{{1}}}, as a free action, you can spend 1 focus to grant all allies within the close, medium, or long range of your vehicle a bonus to their siege damage until the start of your next turn.  The amount of this bonus siege damage is based on the range of your allied vehicles from your own ship when you activate this power.  Allied vehicles within your close range receive a 1d6+2 bonus to their siege damage; allies within your medium range receive a 1d4+1 bonus to their siege damage; allies within your long range receive a +1 bonus to their siege damage.  The bonus granted by ''Fire For Effect'' persists on affected vehicles until the start of your next turn, even if they leave the initial area of effect''Fire For Effect'''s bonus never applies to your own vehicle.  As with most free actions, this feature can only be activated during your turn, though it may be done during any part of your turn (including prior to your mandatory move action).</p>|}}
{{#if: {{{2|}}}|<p>Beginning at level {{{2}}}, the bonus siege damage provided by ''Fire For Effect'' improves.  Allied vehicles within your close range receive a 2d6+3 bonus to their siege damage; allies within your medium range receive a 1d6+3 bonus to their siege damage; allies within your long range receive a 1d6 bonus to their siege damage. Otherwise, ''Fire For Effect'' continues to operate as previously described.</p>|}}
{{#if: {{{3|}}}|<p>Beginning at level {{{3}}}, the bonus siege damage provided by ''Fire For Effect'' improves.  Allied vehicles within your close range receive a 3d6+3 bonus to their siege damage; allies within your medium range receive a 2d6+3 bonus to their siege damage; allies within your long range receive a 2d6 bonus to their siege damage. Otherwise, ''Fire For Effect'' continues to operate as previously described.</p>|}}

Latest revision as of 22:02, 1 April 2017

Fire For Effect