Template:Leading Fire (Vehicle Feature): Difference between revisions

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(Created page with "=== Leading Fire === {{#if: {{{1|}}}|<p>Beginning at level {{{1}}}, </p>|}} {{#if: {{{2|}}}|<p>Beginning at level {{{2}}}, </p>|}} {{#if: {{{3|}}}|<p>Beginning at level {{{3}}...")
 
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=== Leading Fire ===
=== Leading Fire ===
{{#if: {{{1|}}}|<p>Beginning at level {{{1}}}, </p>|}}
{{#if: {{{1|}}}|<p>Beginning at level {{{1}}}, as a swift action, you can spend 1 focus to grant all allies within the close range of your vehicle weapons a +2 bonus to their CMB until the start of your next turn.  This bonus is not applied to your own vehicle.</p>|}}
{{#if: {{{2|}}}|<p>Beginning at level {{{2}}}, </p>|}}
{{#if: {{{2|}}}|<p>Beginning at level {{{2}}}, as a swift action, you can spend 1 focus to grant all allies within the medium range of your vehicle weapons a +2 bonus to their CMB until the start of your next turn.  In addition, any allies within the close range of your vehicle weapons a +3 bonus to their CMB until the start of your next turn. This bonus is not applied to your own vehicle.</p>|}}
{{#if: {{{3|}}}|<p>Beginning at level {{{3}}}, </p>|}}
{{#if: {{{3|}}}|<p>Beginning at level {{{3}}}, as a swift action, you can spend 1 focus to grant all allies within the long range of your vehicle weapons a +2 bonus to their CMB until the start of your next turn.  In addition, allies within the medium range of your vehicle weapons gain a +3 bonus to their CMB, and allies within the close range of your vehicle weapons gain a +4 bonus to their CMB until the start of your next turn. This bonus is not applied to your own vehicle.</p>|}}

Revision as of 21:11, 21 January 2017

Leading Fire