Template:Monster: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 445: Line 445:
}} {{#if: {{{Override-Ranged-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ranged-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Full-Atk-Damage--Notes}}}|{{#var:RangedDamage-FullAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes-FullAtkOnly|}}}|&#59; {{{RangedAtkNotes-FullAtkOnly}}}|{{#if:{{{RangedAtkNotes|}}}|&#59; {{{RangedAtkNotes}}}|}}}}|}}}}|}}
}} {{#if: {{{Override-Ranged-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ranged-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Full-Atk-Damage--Notes}}}|{{#var:RangedDamage-FullAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes-FullAtkOnly|}}}|&#59; {{{RangedAtkNotes-FullAtkOnly}}}|{{#if:{{{RangedAtkNotes|}}}|&#59; {{{RangedAtkNotes}}}|}}}}|}}}}|}}


:'''Maneuver Offense:''' {{#expr:{{Challenging-Skill-DC|transcludesection={{#var:Maneuver-Offense-CR}} - 12 + {{#ifexpr:{{{Nudge-Maneuver-Offense|}}}|{{{Nudge-Maneuver-Offense|}}}|0}}}} {{#if:{{{Maneuver-Offense-Notes|}}}| ({{{Maneuver-Offense-Notes}}})|}}
:'''Maneuver Offense:''' {{#expr:{{Challenging-Skill-DC|transcludesection={{#var:Maneuver-Offense-CR}}}} - 12 + {{#ifexpr:{{{Nudge-Maneuver-Offense|}}}|{{{Nudge-Maneuver-Offense|}}}|0}}}} {{#if:{{{Maneuver-Offense-Notes|}}}| ({{{Maneuver-Offense-Notes}}})|}}


:'''Siege Damage:''' {{#ifeq:{{{SiegeDmgCapable}}}|Y|{{#ifeq:{{{Override-Siege-Atk-Qty}}}|0|Not siege capable|{{#!:
:'''Siege Damage:''' {{#ifeq:{{{SiegeDmgCapable}}}|Y|{{#ifeq:{{{Override-Siege-Atk-Qty}}}|0|Not siege capable|{{#!:

Revision as of 16:41, 4 February 2021


Boobar the bodnster says "Find a picture of your monster, or I'll gnaw on your feet".

Monster Name (CR 1)

? - Medium - ?
No description found.

General

Lore Check: Know (Local) (Basic: DC 2; Full: DC 17)
Ambush Chance: 10+ on d20 (req's 1 minute prep)
Init: +3
Passive Perception: -2 (Spot: -12, req's move action)
Senses:
Movement Types:

Defense

AC: 0
Maneuver Defense (MD): 0
Hit Points: 0     (Bloodied Value: 0)    Hit Dice: 0
Fort: -5    Refl: -5    Will: -5
Special Defenses:
Strong Against:
  • (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:

Offense

Space / Reach: 0 ft. / 0 ft.
Standard Attack:
  • 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Full Attack:
  • 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Standard Ranged:
Maneuver Offense: 3
Siege Damage: Not siege capable
Action Points: 0

Statistics

STR: DEX: CON: INT: WIS: CHA:
Feats:
Skills:
Languages: {{{Languages}}}

Special Abilities

None

Combat Tactics

-

Out of Combat

-

Rewards

XP: 400
Treasure: Sellable Goods worth 219 gp.
Weight: 10 lbs.     Volume: 0.4 cu. ft.
Optional Treasure Rules: Roll on the following table once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Roll a d20:
Result Remnant Found (If Any)
1 - 10 Nothing Found
11 - 14 1 Languid Remnant (tier 1)
15 - 17 1 Pale Remnant (tier 2)
18 - 19 1 Bright Remnant (tier 3)
20 Roll on Table 2
Table 2: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Languid Remnants (tier 1)
6 - 10 3 Pale Remnants (tier 2)
11 - 14 1 Intense Remnant (tier 4)
15 - 17 1 Blazing Remnant (tier 5)
18 - 19 1 Vital Remnant (tier 6)
20 Roll on Table 3
Table 3: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Bright Remnants (tier 3)
6 - 8 3 Intense Remnants (tier 4)
9 - 11 3 Blazing Remnants (tier 5)
12 - 14 3 Vital Remnants (tier 6)
15 - 17 1 Prime Remnant (tier 7)
18 - 19 1 Mythic Remnant (tier 8)
20 1 Empyrean Remnant (tier 9)