Template:Monster: Difference between revisions
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| style="background:#f8de7e;" height="10" | '''Lore:''' || colspan="3" style="background:#f8de7e;" | {{#var:Lore-Check-Skill}} | | style="background:#f8de7e;" height="10" | '''Lore:''' || colspan="3" style="background:#f8de7e;" | {{#var:Lore-Check-Skill}} | ||
|- | |- | ||
| colspan="2" style="font-size:150%; background:#FFFBE6;" height="40" | DC {{#var:Lore-Check-Basic-DC}} || colspan="2" style="font-size:150%; background:#FFFBE6;" | DC {{#var:Lore-Check-Full-DC}} | | colspan="2" style="font-size:150%; background:#FFFBE6;" height="40" | {{smaller|DC}} '''{{#var:Lore-Check-Basic-DC}}''' || colspan="2" style="font-size:150%; background:#FFFBE6;" | {{smaller|DC}} '''{{#var:Lore-Check-Full-DC}}''' | ||
|- | |- | ||
| colspan="2" style="background:#f8de7e;" height="10" | [[{{PAGENAMEE}}_(Basic_Lore){{!}}Basic]] || colspan="2" style="background:#f8de7e;" | [[{{PAGENAME}}{{!}}Full]] | | colspan="2" style="background:#f8de7e;" height="10" | [[{{PAGENAMEE}}_(Basic_Lore){{!}}Basic]] || colspan="2" style="background:#f8de7e;" | [[{{PAGENAME}}{{!}}Full]] | ||
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| style="background:#f8de7e" height="10" | '''Init:''' | | style="background:#f8de7e" height="10" | '''Init:''' | ||
|- | |- | ||
| style="font-size:150%; background:#FFFBE6;" height="40" | +{{#var:Initiative}} | | style="font-size:150%; background:#FFFBE6;" height="40" | '''+{{#var:Initiative}}''' | ||
|- | |- | ||
| style="background:#f8de7e; color:#f8de7e;" height="10" | Init | | style="background:#f8de7e; color:#f8de7e;" height="10" | Init | ||
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| colspan="2" style="background:#f8de7e" height="10" | '''Perception:''' | | colspan="2" style="background:#f8de7e" height="10" | '''Perception:''' | ||
|- | |- | ||
| style="font-size:150%; background:#FFFBE6;" height="40" | {{#var:Passive-Perception}} || style="font-size:150%; background:#FFFBE6;" | {{#var:Active-Perception}} | | style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Passive-Perception}}''' || style="font-size:150%; background:#FFFBE6;" | '''{{#var:Active-Perception}}''' | ||
|- | |- | ||
| style="background:#f8de7e;" height="10" | [[Passive Perception{{!}}Passive]] || style="background:#f8de7e;" height="10" | [[Spot{{!}}Active]] | | style="background:#f8de7e;" height="10" | [[Passive Perception{{!}}Passive]] || style="background:#f8de7e;" height="10" | [[Spot{{!}}Active]] | ||
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| style="background:#f8de7e;" height="10" | '''Ambush:''' | | style="background:#f8de7e;" height="10" | '''Ambush:''' | ||
|- | |- | ||
| style="font-size:150%; background:#FFFBE6;" height="40" | {{#var:Ambush-Chance}}+ | | style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Ambush-Chance}}+''' | ||
|- | |- | ||
| style="background:#f8de7e;" height="10" | on a d20 | | style="background:#f8de7e;" height="10" | on a d20 | ||
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<div style="display:inline-block; float:left; width:49%;"> | <div style="display:inline-block; float:left; width:49%;"> | ||
: '''Senses:''' {{#switch:Y | : '''Senses:''' {{#if:{{#pos: {{{Sense-Is-Blind-to-Vision}}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision}}|N}}|N}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision}}|N}}|N}}, {{{Sense-Is-Blind-to-Sound}}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Sound|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Sound}}|N}}|N}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Sound|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Sound}}|N}}|N}}, {{{Sense-Is-Blind-to-Smell}}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Smell|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Smell}}|N}}|N}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Smell|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Smell}}|N}}|N}}|Y}} | ||
|{{#switch:Y | |||
| {{{Sense-Is-Blind-to-Vision}}} | | {{{Sense-Is-Blind-to-Vision}}} | ||
| {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision}}|N}}|N}} | | {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision}}|N}}|N}} | ||
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| #default = {{#!: | | #default = {{#!: | ||
:* [[Standard Smell]]}} | :* [[Standard Smell]]}} | ||
}} | |||
|[[Standard Senses]] | |||
}}{{#switch:Y | }}{{#switch:Y | ||
| {{{Sense-Has-Low-Light-Vision}}} | | {{{Sense-Has-Low-Light-Vision}}} | ||
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| style="background:#b0b0b0;" width="40" height="10" | '''Armor''' | | style="background:#b0b0b0;" width="40" height="10" | '''Armor''' | ||
|- | |- | ||
| style="font-size:150%" height="40" | {{#var:Armor-Class}} | | style="font-size:150%" height="40" | '''{{#var:Armor-Class}}''' | ||
|- | |- | ||
| style="background:#b0b0b0;" | '''Class''' | | style="background:#b0b0b0;" | '''Class''' | ||
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| style="background:#b0b0b0;" width="40" height="10" | '''Manvr''' | | style="background:#b0b0b0;" width="40" height="10" | '''Manvr''' | ||
|- | |- | ||
| style="font-size:150%" height="40" | {{#var:Maneuver-Defense}} | | style="font-size:150%" height="40" | '''{{#var:Maneuver-Defense}}''' | ||
|- | |- | ||
| style="background:#b0b0b0;" | '''Defns''' | | style="background:#b0b0b0;" | '''Defns''' | ||
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| style="background:#8e2525; color:#FFFFFF;" colspan="3" height="10" | '''Monster Health''' | | style="background:#8e2525; color:#FFFFFF;" colspan="3" height="10" | '''Monster Health''' | ||
|- | |- | ||
| style="font-size:150%" height="40" width="60" | {{#var:HitPoints}} || style="font-size:150%" width="60" | {{#var:Bloodied-Hit-Points}} || style="font-size:150%" width="60" | {{#var:HitDice}} | | style="font-size:150%" height="40" width="60" | '''{{#var:HitPoints}}''' || style="font-size:150%" width="60" | '''{{#var:Bloodied-Hit-Points}}''' || style="font-size:150%" width="60" | '''{{#var:HitDice}}''' | ||
|- | |- | ||
| style="background:#8e2525; color:#FFFFFF;" height="10" | '''Hit Points''' || style="background:#8e2525; color:#FFFFFF;" | '''Bloodied''' || style="background:#8e2525; color:#FFFFFF;" | '''Hit Dice''' | | style="background:#8e2525; color:#FFFFFF;" height="10" | '''Hit Points''' || style="background:#8e2525; color:#FFFFFF;" | '''Bloodied''' || style="background:#8e2525; color:#FFFFFF;" | '''Hit Dice''' | ||
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| style="background:#8e2525; color:#FFFFFF;" colspan="2" height="10" | '''Saving Throws''' | | style="background:#8e2525; color:#FFFFFF;" colspan="2" height="10" | '''Saving Throws''' | ||
|- | |- | ||
| style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Fort:''' || width="40" | {{#var:Fort-Save}} | | style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Fort:''' || width="40" | '''{{#var:Fort-Save}}''' | ||
|- | |- | ||
| style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Refl:''' || width="40" | {{#var:Refl-Save}} | | style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Refl:''' || width="40" | '''{{#var:Refl-Save}}''' | ||
|- | |- | ||
| style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Will:''' || width="40" | {{#var:Will-Save}} | | style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Will:''' || width="40" | '''{{#var:Will-Save}}''' | ||
|} | |} | ||
</div> | </div> |
Revision as of 21:03, 7 February 2021
Monster Name (CR 1)
? - Medium - ?
Lore: | Know (Local) | ||
DC 2 | DC 17 | ||
Basic | Full |
Init: |
+3 |
Init |
Perception: | |
-2 | -12 |
Passive | Active |
Ambush: |
10+ |
on a d20 |
- Senses: Standard Senses
- Movement Types:
Defense
Armor |
0 |
Class |
Manvr |
0 |
Defns |
Monster Health | ||
0 | 0 | 0 |
Hit Points | Bloodied | Hit Dice |
Saving Throws | |
Fort: | +0 |
Refl: | +0 |
Will: | +0 |
- Strong Against:
- (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
- Weak Against:
Offense
- Space / Reach: 0 ft. / 0 ft.
- Standard Attack:
- 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
- Full Attack:
- 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
- Standard Ranged:
- Maneuver Offense: 3
- Siege Damage: Not siege capable
Statistics
STR: | — | DEX: | — | CON: | — | INT: | — | WIS: | — | CHA: | — |
- Feats:
- Skills:
- Perception: -12
- All other skills: 0 (no ranks)
Special Abilities
None
Monster
No description found.
Combat Tactics
-
Out of Combat
-
Rewards
- XP: 400
- Treasure: Sellable Goods worth 219 gp.
- Weight: 10 lbs. Volume: 0.4 cu. ft.
- Optional Treasure Rules: Roll on the following table once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Roll a d20: Result Remnant Found (If Any) 1 - 10 Nothing Found 11 - 14 1 Languid Remnant (tier 1) 15 - 17 1 Pale Remnant (tier 2) 18 - 19 1 Bright Remnant (tier 3) 20 Roll on Table 2
Table 2: Roll a d20: Result Remnant(s) Found 1 - 5 3 Languid Remnants (tier 1) 6 - 10 3 Pale Remnants (tier 2) 11 - 14 1 Intense Remnant (tier 4) 15 - 17 1 Blazing Remnant (tier 5) 18 - 19 1 Vital Remnant (tier 6) 20 Roll on Table 3
Table 3: Roll a d20: Result Remnant(s) Found 1 - 5 3 Bright Remnants (tier 3) 6 - 8 3 Intense Remnants (tier 4) 9 - 11 3 Blazing Remnants (tier 5) 12 - 14 3 Vital Remnants (tier 6) 15 - 17 1 Prime Remnant (tier 7) 18 - 19 1 Mythic Remnant (tier 8) 20 1 Empyrean Remnant (tier 9)