Template:Monster: Difference between revisions

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Line 177: Line 177:
| style="background:#f8de7e;" height="10" | '''Lore:''' || colspan="3" style="background:#f8de7e;" | {{#var:Lore-Check-Skill}}
| style="background:#f8de7e;" height="10" | '''Lore:''' || colspan="3" style="background:#f8de7e;" | {{#var:Lore-Check-Skill}}
|-
|-
| colspan="2" style="font-size:150%; background:#FFFBE6;" height="40" | DC {{#var:Lore-Check-Basic-DC}} || colspan="2" style="font-size:150%; background:#FFFBE6;" | DC {{#var:Lore-Check-Full-DC}}
| colspan="2" style="font-size:150%; background:#FFFBE6;" height="40" | {{smaller|DC}} '''{{#var:Lore-Check-Basic-DC}}''' || colspan="2" style="font-size:150%; background:#FFFBE6;" | {{smaller|DC}} '''{{#var:Lore-Check-Full-DC}}'''
|-
|-
| colspan="2"  style="background:#f8de7e;" height="10" | [[{{PAGENAMEE}}_(Basic_Lore){{!}}Basic]] || colspan="2" style="background:#f8de7e;" | [[{{PAGENAME}}{{!}}Full]]
| colspan="2"  style="background:#f8de7e;" height="10" | [[{{PAGENAMEE}}_(Basic_Lore){{!}}Basic]] || colspan="2" style="background:#f8de7e;" | [[{{PAGENAME}}{{!}}Full]]
Line 189: Line 189:
| style="background:#f8de7e" height="10" | '''Init:'''
| style="background:#f8de7e" height="10" | '''Init:'''
|-
|-
| style="font-size:150%; background:#FFFBE6;" height="40" | +{{#var:Initiative}}
| style="font-size:150%; background:#FFFBE6;" height="40" | '''+{{#var:Initiative}}'''
|-
|-
| style="background:#f8de7e; color:#f8de7e;" height="10" | Init
| style="background:#f8de7e; color:#f8de7e;" height="10" | Init
Line 201: Line 201:
| colspan="2" style="background:#f8de7e" height="10" | '''Perception:'''
| colspan="2" style="background:#f8de7e" height="10" | '''Perception:'''
|-
|-
| style="font-size:150%; background:#FFFBE6;" height="40" | {{#var:Passive-Perception}} || style="font-size:150%; background:#FFFBE6;" | {{#var:Active-Perception}}
| style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Passive-Perception}}''' || style="font-size:150%; background:#FFFBE6;" | '''{{#var:Active-Perception}}'''
|-
|-
| style="background:#f8de7e;" height="10" | [[Passive Perception{{!}}Passive]] || style="background:#f8de7e;" height="10" | [[Spot{{!}}Active]]
| style="background:#f8de7e;" height="10" | [[Passive Perception{{!}}Passive]] || style="background:#f8de7e;" height="10" | [[Spot{{!}}Active]]
Line 213: Line 213:
| style="background:#f8de7e;" height="10" | '''Ambush:'''
| style="background:#f8de7e;" height="10" | '''Ambush:'''
|-
|-
| style="font-size:150%; background:#FFFBE6;" height="40" | {{#var:Ambush-Chance}}+
| style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Ambush-Chance}}+'''
|-
|-
| style="background:#f8de7e;" height="10" | on a d20
| style="background:#f8de7e;" height="10" | on a d20
Line 223: Line 223:


<div style="display:inline-block; float:left; width:49%;">
<div style="display:inline-block; float:left; width:49%;">
: '''Senses:''' {{#switch:Y
: '''Senses:''' {{#if:{{#pos: {{{Sense-Is-Blind-to-Vision}}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision}}|N}}|N}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision}}|N}}|N}}, {{{Sense-Is-Blind-to-Sound}}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Sound|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Sound}}|N}}|N}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Sound|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Sound}}|N}}|N}}, {{{Sense-Is-Blind-to-Smell}}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Smell|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Smell}}|N}}|N}}, {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Smell|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Smell}}|N}}|N}}|Y}}
|{{#switch:Y
  | {{{Sense-Is-Blind-to-Vision}}}
  | {{{Sense-Is-Blind-to-Vision}}}
  | {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision}}|N}}|N}}
  | {{#if:{{{Pattern1|}}}|{{#if:{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision|}}|{{:{{{Pattern1}}}|transcludesection=Blind-to-Vision}}|N}}|N}}
Line 244: Line 245:
  | #default = {{#!:
  | #default = {{#!:
:* [[Standard Smell]]}}
:* [[Standard Smell]]}}
}}
|[[Standard Senses]]
}}{{#switch:Y
}}{{#switch:Y
  | {{{Sense-Has-Low-Light-Vision}}}
  | {{{Sense-Has-Low-Light-Vision}}}
Line 434: Line 437:
| style="background:#b0b0b0;" width="40" height="10" | '''Armor'''
| style="background:#b0b0b0;" width="40" height="10" | '''Armor'''
|-
|-
| style="font-size:150%" height="40" | {{#var:Armor-Class}}
| style="font-size:150%" height="40" | '''{{#var:Armor-Class}}'''
|-
|-
| style="background:#b0b0b0;" | '''Class'''
| style="background:#b0b0b0;" | '''Class'''
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| style="background:#b0b0b0;" width="40" height="10" | '''Manvr'''
| style="background:#b0b0b0;" width="40" height="10" | '''Manvr'''
|-
|-
| style="font-size:150%" height="40" | {{#var:Maneuver-Defense}}
| style="font-size:150%" height="40" | '''{{#var:Maneuver-Defense}}'''
|-
|-
| style="background:#b0b0b0;" | '''Defns'''
| style="background:#b0b0b0;" | '''Defns'''
Line 456: Line 459:
| style="background:#8e2525; color:#FFFFFF;" colspan="3" height="10" | '''Monster Health'''
| style="background:#8e2525; color:#FFFFFF;" colspan="3" height="10" | '''Monster Health'''
|-
|-
| style="font-size:150%" height="40" width="60" | {{#var:HitPoints}} || style="font-size:150%" width="60" | {{#var:Bloodied-Hit-Points}} || style="font-size:150%" width="60" | {{#var:HitDice}}
| style="font-size:150%" height="40" width="60" | '''{{#var:HitPoints}}''' || style="font-size:150%" width="60" | '''{{#var:Bloodied-Hit-Points}}''' || style="font-size:150%" width="60" | '''{{#var:HitDice}}'''
|-
|-
| style="background:#8e2525; color:#FFFFFF;" height="10" | '''Hit Points''' || style="background:#8e2525; color:#FFFFFF;" | '''Bloodied''' || style="background:#8e2525; color:#FFFFFF;" | '''Hit Dice'''
| style="background:#8e2525; color:#FFFFFF;" height="10" | '''Hit Points''' || style="background:#8e2525; color:#FFFFFF;" | '''Bloodied''' || style="background:#8e2525; color:#FFFFFF;" | '''Hit Dice'''
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| style="background:#8e2525; color:#FFFFFF;" colspan="2" height="10" | '''Saving Throws'''
| style="background:#8e2525; color:#FFFFFF;" colspan="2" height="10" | '''Saving Throws'''
|-
|-
| style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Fort:''' || width="40" | {{#var:Fort-Save}}
| style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Fort:''' || width="40" | '''{{#var:Fort-Save}}'''
|-
|-
| style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Refl:''' || width="40" | {{#var:Refl-Save}}
| style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Refl:''' || width="40" | '''{{#var:Refl-Save}}'''
|-
|-
| style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Will:''' || width="40" | {{#var:Will-Save}}
| style="background:#8e2525; color:#FFFFFF;" height="10" width="30" | '''Will:''' || width="40" | '''{{#var:Will-Save}}'''
|}
|}
</div>
</div>

Revision as of 21:03, 7 February 2021

Monster Name (CR 1)

? - Medium - ?
Lore: Know (Local)
DC 2 DC 17
Basic Full
Init:
+3
Init
Perception:
-2 -12
Passive Active
Ambush:
10+
on a d20
Senses: Standard Senses
Movement Types:

Defense

Armor
0
Class
Manvr
0
Defns
Monster Health
0 0 0
Hit Points Bloodied Hit Dice
Saving Throws
Fort: +0
Refl: +0
Will: +0
Strong Against:
  • (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:

Offense

Space / Reach: 0 ft. / 0 ft.
Standard Attack:
  • 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Full Attack:
  • 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Standard Ranged:
Maneuver Offense: 3
Siege Damage: Not siege capable
Action Points: 0

Statistics

STR: DEX: CON: INT: WIS: CHA:
Feats:
Skills:
Languages:

Special Abilities

None
Boobar the bodnster says "Find a picture of your monster, or I'll gnaw on your feet".

Monster

No description found.

Combat Tactics

-

Out of Combat

-

Rewards

XP: 400
Treasure: Sellable Goods worth 219 gp.
Weight: 10 lbs.     Volume: 0.4 cu. ft.
Optional Treasure Rules: Roll on the following table once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Roll a d20:
Result Remnant Found (If Any)
1 - 10 Nothing Found
11 - 14 1 Languid Remnant (tier 1)
15 - 17 1 Pale Remnant (tier 2)
18 - 19 1 Bright Remnant (tier 3)
20 Roll on Table 2
Table 2: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Languid Remnants (tier 1)
6 - 10 3 Pale Remnants (tier 2)
11 - 14 1 Intense Remnant (tier 4)
15 - 17 1 Blazing Remnant (tier 5)
18 - 19 1 Vital Remnant (tier 6)
20 Roll on Table 3
Table 3: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Bright Remnants (tier 3)
6 - 8 3 Intense Remnants (tier 4)
9 - 11 3 Blazing Remnants (tier 5)
12 - 14 3 Vital Remnants (tier 6)
15 - 17 1 Prime Remnant (tier 7)
18 - 19 1 Mythic Remnant (tier 8)
20 1 Empyrean Remnant (tier 9)