Template:Monster: Difference between revisions
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'''Standard Attack (Ranged):''' {{#if:{{{RangedAtkName|}}}|{{#ifeq:{{{Override-Ranged-Atk--Std-Atk-Qty}}}|0||{{#!: | '''Standard Attack (Ranged):''' {{#if:{{{RangedAtkName|}}}|{{#ifeq:{{{Override-Ranged-Atk--Std-Atk-Qty}}}|0||{{#!: | ||
* | * | ||
}} {{#if: {{{Override-Ranged-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Std-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Std-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName|Unnamed Ranged Attack}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ranged-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Std-Atk-Damage--Notes}}}|{{#var:RangedDamage-StdAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes|}}}|; {{{RangedAtkNotes}}}}}|}} | }} {{#if: {{{Override-Ranged-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Std-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Std-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName|Unnamed Ranged Attack}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ranged-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Std-Atk-Damage--Notes}}}|{{#var:RangedDamage-StdAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes|}}}|; {{{RangedAtkNotes}}}}}|}}|}} | ||
</div><div style="display:inline-block; width:49%;"> | </div><div style="display:inline-block; width:49%;"> | ||
'''Full Attack (Ranged):''' {{#if:{{{HasRangedFullAttack|}}}|{{#ifeq:{{{Override-Ranged-Atk--Full-Atk-Qty}}}|0||{{#!: | '''Full Attack (Ranged):''' {{#if:{{{HasRangedFullAttack|}}}|{{#ifeq:{{{Override-Ranged-Atk--Full-Atk-Qty}}}|0||{{#!: | ||
*}} {{#if: {{{Override-Ranged-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ranged-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Full-Atk-Damage--Notes}}}|{{#var:RangedDamage-FullAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes-FullAtkOnly|}}}|; {{{RangedAtkNotes-FullAtkOnly}}}|{{#if:{{{RangedAtkNotes|}}}|; {{{RangedAtkNotes}}}|}}}}|}} | * | ||
}} {{#if: {{{Override-Ranged-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ranged-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Full-Atk-Damage--Notes}}}|{{#var:RangedDamage-FullAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes-FullAtkOnly|}}}|; {{{RangedAtkNotes-FullAtkOnly}}}|{{#if:{{{RangedAtkNotes|}}}|; {{{RangedAtkNotes}}}|}}}}|}}}} | |||
</div><div class="clear"></div><div style="display:inline-block; float:left; width:49%;"> | </div><div class="clear"></div><div style="display:inline-block; float:left; width:49%;"> | ||
'''Siege Damage:''' {{#ifeq:{{{SiegeDmgCapable}}}|Y|{{#ifeq:{{{Override-Siege-Atk-Qty}}}|0|Not siege capable|{{#!: | '''Siege Damage:''' {{#ifeq:{{{SiegeDmgCapable}}}|Y|{{#ifeq:{{{Override-Siege-Atk-Qty}}}|0|Not siege capable|{{#!: |
Revision as of 01:59, 9 February 2021
Monster Name (CR 1)
? - Medium - ?
Lore: | Know (Local) | ||
2 | 17 | ||
Basic DC | Full DC |
Init: |
3 |
Init |
Perception: | |
-2 | -12 |
Passive | Active |
Ambush: |
10+ |
on a d20 |
Senses:
Movement Types:
Defense
Armor |
Class |
Manvr |
Defns |
Monster Health | ||
0 | 0 | 0 |
Hit Points | Bloodied | Hit Dice |
Saving Throws | |
Fort: | +0 |
Refl: | +0 |
Will: | +0 |
Strong Against:
- (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:
Offense
Size: | Medium | ||
0 ft. | 0 ft. | ||
Space | Reach |
To-Hit: |
0 |
To-Hit |
Manvr |
3 |
Offns |
Action |
0 |
Points |
Standard Attack (Melee):
- 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Full Attack (Melee):
- 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Standard Attack (Ranged):
Full Attack (Ranged):
Siege Damage: Not siege capable
Statistics
STR: | — | DEX: | — | CON: | — | INT: | — | WIS: | — | CHA: | — |
Feats:
Skills:
- Perception: -12
- All other skills: 0 (no ranks)
Special Abilities
None
Monster
No description found.
Combat Tactics
-
Out of Combat
-
Rewards
XP: 400
Treasure: Sellable Goods worth 219 gp.
- Weight: 10 lbs. Volume: 0.4 cu. ft.
Optional Treasure Rules: Roll on the following table once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Result | Remnant Found (If Any) |
---|---|
1 - 10 | Nothing Found |
11 - 14 | 1 Languid Remnant (tier 1) |
15 - 17 | 1 Pale Remnant (tier 2) |
18 - 19 | 1 Bright Remnant (tier 3) |
20 | Roll on Table 2 |
Result | Remnant(s) Found |
---|---|
1 - 5 | 3 Languid Remnants (tier 1) |
6 - 10 | 3 Pale Remnants (tier 2) |
11 - 14 | 1 Intense Remnant (tier 4) |
15 - 17 | 1 Blazing Remnant (tier 5) |
18 - 19 | 1 Vital Remnant (tier 6) |
20 | Roll on Table 3 |
Result | Remnant(s) Found |
---|---|
1 - 5 | 3 Bright Remnants (tier 3) |
6 - 8 | 3 Intense Remnants (tier 4) |
9 - 11 | 3 Blazing Remnants (tier 5) |
12 - 14 | 3 Vital Remnants (tier 6) |
15 - 17 | 1 Prime Remnant (tier 7) |
18 - 19 | 1 Mythic Remnant (tier 8) |
20 | 1 Empyrean Remnant (tier 9) |