Template:Monster: Difference between revisions

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| height="1" width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" |  
| height="1" width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" |  
|-
|-
| style="background:#f8de7e;" height="10" | '''Lore:''' || colspan="3" style="background:#f7e98e;" | {{#var:Lore-Check-Skill}}
| style="background:#f8de7e;" | '''Lore:''' || colspan="3" style="background:#f7e98e;" | {{#var:Lore-Check-Skill}}
|-
|-
| colspan="2" style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Lore-Check-Basic-DC}}''' || colspan="2" style="font-size:150%; background:#FFFBE6;" | '''{{#var:Lore-Check-Full-DC}}'''
| colspan="2" style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Lore-Check-Basic-DC}}''' || colspan="2" style="font-size:150%; background:#FFFBE6;" | '''{{#var:Lore-Check-Full-DC}}'''
|-
|-
| colspan="2"  style="background:#f8de7e;" height="10" | [[{{PAGENAMEE}}_(Basic_Lore){{!}}Basic DC]] || colspan="2" style="background:#f8de7e;" | [[{{PAGENAME}}{{!}}Full DC]]
| colspan="2"  style="background:#f8de7e;" | [[{{PAGENAMEE}}_(Basic_Lore){{!}}Basic DC]] || colspan="2" style="background:#f8de7e;" | [[{{PAGENAME}}{{!}}Full DC]]
|}
|}


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| height="1" width="60" style="padding:0; border:0;" |  
| height="1" width="60" style="padding:0; border:0;" |  
|-
|-
| style="background:#f8de7e" height="10" | '''Init:'''
| style="background:#f8de7e" | '''Init:'''
|-
|-
| style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Initiative}}'''
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Initiative}}'''
|-
|-
| style="background:#f8de7e; color:#f8de7e;" height="10" | Init
| style="background:#f8de7e; color:#f8de7e;" | Init
|}
|}


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| height="1" width="70" style="padding:0; border:0;" | || height="1" width="70" style="padding:0; border:0;" |
| height="1" width="70" style="padding:0; border:0;" | || height="1" width="70" style="padding:0; border:0;" |
|-
|-
| colspan="2" style="background:#f8de7e" height="10" | '''Perception:'''
| colspan="2" style="background:#f8de7e" | '''Perception:'''
|-
|-
| style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Passive-Perception}}''' || style="font-size:150%; background:#FFFBE6;" | '''{{#var:Active-Perception}}'''
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Passive-Perception}}''' || style="font-size:150%; background:#FFFBE6;" | '''{{#var:Active-Perception}}'''
|-
|-
| style="background:#f8de7e;" height="10" | [[Passive Perception{{!}}Passive]] || style="background:#f8de7e;" height="10" | [[Spot{{!}}Active]]
| style="background:#f8de7e;" | [[Passive Perception{{!}}Passive]] || style="background:#f8de7e;" height="10" | [[Spot{{!}}Active]]
|}
|}


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| height="1" width="60" style="padding:0; border:0;" |  
| height="1" width="60" style="padding:0; border:0;" |  
|-
|-
| style="background:#f8de7e;" height="10" | '''Ambush:'''
| style="background:#f8de7e;" | '''Ambush:'''
|-
|-
| style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Ambush-Chance}}+'''
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Ambush-Chance}}+'''
|-
|-
| style="background:#f8de7e;" height="10" | on a d20
| style="background:#f8de7e;" | on a d20
|}
|}
<div class="clear"></div>{{#if:{{{Lore-Notes|}}}|{{#!:
<div class="clear"></div>{{#if:{{{Lore-Notes|}}}|{{#!:
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|}
|}


{| width="10px" style="display:inline-block" |}
{| width="10px" style="display:inline-block;" |}


{| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse;"
{| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse;"
|-
|-
| style="background:#8e2525; color:#FFFFFF;" colspan="3" height="10" | '''Monster Health'''
| style="background:#8e2525; color:#FFFFFF;" colspan="3" | '''Monster Health'''
|-
|-
| style="font-size:150%" height="40" width="60" | '''{{#var:HitPoints}}''' || style="font-size:150%" width="60" | '''{{#var:Bloodied-Hit-Points}}''' || style="font-size:150%" width="60" | '''{{#var:HitDice}}'''
| style="font-size:150%" height="30" width="60" | '''{{#var:HitPoints}}''' || style="font-size:150%" width="60" | '''{{#var:Bloodied-Hit-Points}}''' || style="font-size:150%" width="60" | '''{{#var:HitDice}}'''
|-
|-
| style="background:#8e2525; color:#FFFFFF;" height="10" | '''Hit Points''' || style="background:#8e2525; color:#FFFFFF;" | '''Bloodied''' || style="background:#8e2525; color:#FFFFFF;" | '''Hit Dice'''
| style="background:#8e2525; color:#FFFFFF;" | '''Hit Points''' || style="background:#8e2525; color:#FFFFFF;" | '''Bloodied''' || style="background:#8e2525; color:#FFFFFF;" | '''Hit Dice'''
|}
|}


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{| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse;"
{| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse;"
|-
|-
| style="background:#8e2525; color:#FFFFFF;" colspan="2" height="9" | '''Saving Throws'''
| style="background:#8e2525; color:#FFFFFF;" colspan="2" | '''Saving Throws'''
|-
|-
| style="background:#8e2525; color:#FFFFFF;" height="9" width="30" | '''Fort:''' || width="40" | '''{{#var:Fort-Save}}'''
| style="background:#8e2525; color:#FFFFFF;" width="30" | '''Fort:''' || width="40" | '''{{#var:Fort-Save}}'''
|-
|-
| style="background:#8e2525; color:#FFFFFF;" height="9" width="30" | '''Refl:''' || width="40" | '''{{#var:Refl-Save}}'''
| style="background:#8e2525; color:#FFFFFF;" width="30" | '''Refl:''' || width="40" | '''{{#var:Refl-Save}}'''
|-
|-
| style="background:#8e2525; color:#FFFFFF;" height="9" width="30" | '''Will:''' || width="40" | '''{{#var:Will-Save}}'''
| style="background:#8e2525; color:#FFFFFF;" width="30" | '''Will:''' || width="40" | '''{{#var:Will-Save}}'''
|}
|}
<div class="clear"></div>{{#if:{{{Maneuver-Defense-Notes|}}}|{{#!:
<div class="clear"></div>{{#if:{{{Maneuver-Defense-Notes|}}}|{{#!:
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| height="1" width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" |  
| height="1" width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" |  
|-
|-
| style="background:#f8de7e;" height="10" | '''Size:''' || colspan="3" style="background:#f7e98e;" | '''{{#var:Adjusted-Size}}'''
| style="background:#f8de7e;" | '''Size:''' || colspan="3" style="background:#f7e98e;" | '''{{#var:Adjusted-Size}}'''
|-
|-
| colspan="2" style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Monster-Space}}''' ft. || colspan="2" style="font-size:150%; background:#FFFBE6;" | '''{{#var:Monster-Reach}}''' ft.
| colspan="2" style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Monster-Space}}''' ft. || colspan="2" style="font-size:150%; background:#FFFBE6;" | '''{{#var:Monster-Reach}}''' ft.
|-
|-
| colspan="2"  style="background:#f8de7e;" height="10" | '''Space''' || colspan="2" style="background:#f8de7e;" | '''Reach'''
| colspan="2"  style="background:#f8de7e;" | '''Space''' || colspan="2" style="background:#f8de7e;" | '''Reach'''
|}
|}


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| height="1" width="60" style="padding:0; border:0;" |  
| height="1" width="60" style="padding:0; border:0;" |  
|-
|-
| style="background:#f8de7e" height="10" | '''To-Hit:'''
| style="background:#f8de7e" | '''To-Hit:'''
|-
|-
| style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:PrimaryToHit}}'''
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:PrimaryToHit}}'''
|-
|-
| style="background:#f8de7e; color:#f8de7e;" height="10" | To-Hit
| style="background:#f8de7e; color:#f8de7e;" | To-Hit
|}
|}


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| height="1" width="60" style="padding:0; border:0;" |  
| height="1" width="60" style="padding:0; border:0;" |  
|-
|-
| style="background:#f8de7e" height="10" | '''Manvr'''
| style="background:#f8de7e" | '''Manvr'''
|-
|-
| style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Maneuver-Offense}}'''
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Maneuver-Offense}}'''
|-
|-
| style="background:#f8de7e;" height="10" | '''Offns'''
| style="background:#f8de7e;" | '''Offns'''
|}
|}


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| height="1" width="60" style="padding:0; border:0;" |  
| height="1" width="60" style="padding:0; border:0;" |  
|-
|-
| style="background:#f8de7e" height="10" | '''Action'''
| style="background:#f8de7e" | '''Action'''
|-
|-
| style="font-size:150%; background:#FFFBE6;" height="40" | '''{{#var:Action-Points}}'''
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Action-Points}}'''
|-
|-
| style="background:#f8de7e;" height="10" | '''Points'''
| style="background:#f8de7e;" | '''Points'''
|}
|}
<div class="clear"></div>
<div class="clear"></div>

Revision as of 18:17, 11 February 2021

Monster Name (CR 1)

? - Medium - ?

Lore: Know (Local)
2 17
Basic DC Full DC
Init:
3
Init
Perception:
-2 -12
Passive Active
Ambush:
10+
on a d20

Senses:

Movement Types:

Defense

Armor
Shield Icon 1.png
0
Class
Manvr
Shield Icon 1.png
0
Defns
Monster Health
0 0 0
Hit Points Bloodied Hit Dice
Saving Throws
Fort: +0
Refl: +0
Will: +0

Strong Against:

  • (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:

Offense

Size: Medium
0 ft. 0 ft.
Space Reach
To-Hit:
0
To-Hit
Manvr
3
Offns
Action
0
Points

Standard Attack (Melee):

  • 1x Unnamed Attack 1 +0 (0/x2)
    as undefined damage type

Full Attack (Melee):

  • 1x Unnamed Attack 1 +0 (0/x2)
    as undefined damage type

Standard Attack (Ranged):

Full Attack (Ranged):

Siege Damage: Not siege capable

Statistics

STR: DEX: CON: INT: WIS: CHA:

Skills:

Languages:

Feats:

Special Abilities

None

Boobar the bodnster says "Find a picture of your monster, or I'll gnaw on your feet".

Monster

No description found.

Combat Tactics

-

Out of Combat

-

Rewards

XP: 400

Treasure: Sellable Goods worth 219 gp.

Weight: 10 lbs.     Volume: 0.4 cu. ft.

Optional Treasure Rules: Roll on the following table once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.

Table 1: Roll a d20:
Result Remnant Found (If Any)
1 - 10 Nothing Found
11 - 14 1 Languid Remnant (tier 1)
15 - 17 1 Pale Remnant (tier 2)
18 - 19 1 Bright Remnant (tier 3)
20 Roll on Table 2
Table 2: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Languid Remnants (tier 1)
6 - 10 3 Pale Remnants (tier 2)
11 - 14 1 Intense Remnant (tier 4)
15 - 17 1 Blazing Remnant (tier 5)
18 - 19 1 Vital Remnant (tier 6)
20 Roll on Table 3
Table 3: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Bright Remnants (tier 3)
6 - 8 3 Intense Remnants (tier 4)
9 - 11 3 Blazing Remnants (tier 5)
12 - 14 3 Vital Remnants (tier 6)
15 - 17 1 Prime Remnant (tier 7)
18 - 19 1 Mythic Remnant (tier 8)
20 1 Empyrean Remnant (tier 9)