Template:Monster: Difference between revisions

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#vardefine:Active-Perception|{{#expr: {{Challenging-Skill-DC|transcludesection={{#expr:{{{CR|1}}} + {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=Skill-Perception-Adj}}|{{:{{{Pattern1}}}|transcludesection=Skill-Perception-Adj}}|0}}|0}} + {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=Skill-Perception-Adj}}|{{:{{{Pattern2}}}|transcludesection=Skill-Perception-Adj}}|0}}|0}}}}}} - 12 + {{#ifexpr:{{{NudgePerception|}}}|{{{NudgePerception|}}}|0}}}}
#vardefine:Active-Perception|{{#expr: {{Challenging-Skill-DC|transcludesection={{#expr:{{{CR|1}}} + {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=Skill-Perception-Adj}}|{{:{{{Pattern1}}}|transcludesection=Skill-Perception-Adj}}|0}}|0}} + {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=Skill-Perception-Adj}}|{{:{{{Pattern2}}}|transcludesection=Skill-Perception-Adj}}|0}}|0}}}}}} - 12 + {{#ifexpr:{{{NudgePerception|}}}|{{{NudgePerception|}}}|0}}}}
}}{{
}}{{
#vardefine:Armor-Class|{{#expr:{{MonsterAC|transcludesection={{#expr:{{{CR}}} + {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=AC-Adj}}|{{:{{{Pattern1}}}|transcludesection=AC-Adj}}|0}}|0}} + {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=AC-Adj}}|{{:{{{Pattern2}}}|transcludesection=AC-Adj}}|0}}|0}}}}}} + {{#ifexpr:{{{NudgeAC|}}}|{{{NudgeAC|}}}|0}}}} + {{#ifeq:{{{Feat1|}}}|Dodge|1|0}} + {{#ifeq:{{{Feat2|}}}|Dodge|1|0}} + {{#ifeq:{{{Feat3|}}}|Dodge|1|0}} + {{#ifeq:{{{Feat4|}}}|Dodge|1|0}}
#vardefine:Armor-Class|{{#expr:{{MonsterAC|transcludesection={{#expr:{{{CR}}} + {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=AC-Adj}}|{{:{{{Pattern1}}}|transcludesection=AC-Adj}}|0}}|0}} + {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=AC-Adj}}|{{:{{{Pattern2}}}|transcludesection=AC-Adj}}|0}}|0}}}}}} + {{#ifexpr:{{{NudgeAC|}}}|{{{NudgeAC|}}}|0}} + {{#ifeq:{{{Feat1|}}}|Dodge|1|0}} + {{#ifeq:{{{Feat2|}}}|Dodge|1|0}} + {{#ifeq:{{{Feat3|}}}|Dodge|1|0}} + {{#ifeq:{{{Feat4|}}}|Dodge|1|0}}}}
}}{{
}}{{
#vardefine:Maneuver-Defense|{{#expr:{{Challenging-Skill-DC|transcludesection={{#expr:{{{CR}}} + {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=Maneuver-Defense-Adj}}|{{:{{{Pattern1}}}|transcludesection=Maneuver-Defense-Adj}}|0}}|0}} + {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=Maneuver-Defense-Adj}}|{{:{{{Pattern2}}}|transcludesection=Maneuver-Defense-Adj}}|0}}|0}}}}}} + {{#ifexpr:{{{Nudge-Maneuver-Defense|}}}|{{{Nudge-Maneuver-Defense|}}}|0}}}}
#vardefine:Maneuver-Defense|{{#expr:{{Challenging-Skill-DC|transcludesection={{#expr:{{{CR}}} + {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=Maneuver-Defense-Adj}}|{{:{{{Pattern1}}}|transcludesection=Maneuver-Defense-Adj}}|0}}|0}} + {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=Maneuver-Defense-Adj}}|{{:{{{Pattern2}}}|transcludesection=Maneuver-Defense-Adj}}|0}}|0}}}}}} + {{#ifexpr:{{{Nudge-Maneuver-Defense|}}}|{{{Nudge-Maneuver-Defense|}}}|0}}}}

Revision as of 20:12, 18 March 2023

Monster Name (CR 1)

? - Medium - ?
Lore: Know (Local)
2 17
Basic DC Full DC
Initiative
Initiative Icon 2.png
3
Perception:
13 +3
Passive Active
Ambush:
10+
on a d20

Senses:

Movement Types:

Defense

AC
Shield Icon 3.png
0
Man Def
Shield Icon 3.png
0
Monster Health
0 0 0
Hit Points Bloodied Hit Dice
Saving Throws
Fort: +0
Refl: +0
Will: +0

Strong Against:

  • (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:

Offense

Size: Medium
0 ft. 0 ft.
Space Reach
To-Hit
+0
Sword Icon 3.png
Man Off
+3
Sword Icon 3.png
Action
0
Points

Standard Attack (Melee):

  • 1x Unnamed Attack 1 +0 (0/x2)
    as undefined damage type

Full Attack (Melee):

  • 1x Unnamed Attack 1 +0 (0/x2)
    as undefined damage type

Standard Attack (Ranged):

Full Attack (Ranged):

Siege Damage: Not siege capable

Statistics

STR
DEX
CON
INT
WIS
CHA

Skills:

Languages:

Feats:

Special Abilities

Boobar the bodnster says "Find a picture for your monster, or I'll gnaw on your feet".

Monster Name

No description found.

Combat Tactics

-

Out of Combat

-

Rewards

XP: 400

Treasure: Sellable Goods worth 219 gp.

Weight: 10 lbs.     Volume: 0.4 cu. ft.

Optional Treasure Rules: Roll a d20 on Table 1 below once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.

Table 1: Remnant(s) Found
1 - 10 Nothing Found
11 - 14 1 Languid Remnant (tier 1)
15 - 17 1 Pale Remnant (tier 2)
18 - 19 1 Bright Remnant (tier 3)
20 Roll on Table 2
### Nothing to see here!
### Or here. Move along.
Table 2: Remnant(s) Found
1 - 5 3 Languid Remnants (tier 1)
6 - 10 3 Pale Remnants (tier 2)
11 - 14 1 Intense Remnant (tier 4)
15 - 17 1 Blazing Remnant (tier 5)
18 - 19 1 Vital Remnant (tier 6)
20 Roll on Table 3
### Or here. Move along.
Table 3: Remnant(s) Found
1 - 5 3 Bright Remnants (tier 3)
6 - 8 3 Intense Remnants (tier 4)
9 - 11 3 Blazing Remnants (tier 5)
12 - 14 3 Vital Remnants (tier 6)
15 - 17 1 Prime Remnant (tier 7)
18 - 19 1 Mythic Remnant (tier 8)
20 1 Empyrean Remnant (tier 9)