Template:Monster: Difference between revisions
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: '''Standard Attack:'''{{#!: | : '''Standard Attack:'''{{#!: | ||
::* | ::* | ||
}} {{#if: {{{TerAtkName|}}}|{{#expr: {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}} - {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}}}}|{{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}}}}x {{{PriAtkName|<primary attack>}}} +{{#ifeq:{{{PriAtkVSTouchAC}}}|Y|{{#expr:{{#var:PrimaryToHit}} - 4}} vs. touch AC|{{#var:PrimaryToHit}}}} ({{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriDamage|transcludesection={{#ifexpr:{{#var:IntegerCR}} + {{#switch:{{{NudgePriDamage}}}|vhi = 4|hi = 2|lo = -2|vlo = -4|#default = 0}} < 1 |1/2|{{#expr: {{#var:IntegerCR}} + {{#switch: {{{NudgePriDamage}}}|vhi = 4|hi = 2|lo = -2|vlo = -4|#default = 0}}}}}}}}{{#ifeq:{{{MeleeOrNatural}}}|Melee|/19-20x2)|/x2)}} {{#if:{{{PriAtkNotes|}}}|{{{PriAtkNotes}}}|}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifexpr: {{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}} > 0|{{#!: | }} {{#if: {{{TerAtkName|}}}|{{#expr: {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}} - {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}}}}|{{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}}}}x {{{PriAtkName|<primary attack>}}} +{{#if:{{{PriAtkIsAuto-Hit|}}}|{{{PriAtkIsAuto-Hit}}} (auto-hit)|{{#ifeq:{{{PriAtkVSTouchAC}}}|Y|{{#expr:{{#var:PrimaryToHit}} - 4}} vs. touch AC|{{#var:PrimaryToHit}}}}}} ({{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriDamage|transcludesection={{#ifexpr:{{#var:IntegerCR}} + {{#switch:{{{NudgePriDamage}}}|vhi = 4|hi = 2|lo = -2|vlo = -4|#default = 0}} < 1 |1/2|{{#expr: {{#var:IntegerCR}} + {{#switch: {{{NudgePriDamage}}}|vhi = 4|hi = 2|lo = -2|vlo = -4|#default = 0}}}}}}}}{{#ifeq:{{{MeleeOrNatural}}}|Melee|/19-20x2)|/x2)}} {{#if:{{{PriAtkNotes|}}}|{{{PriAtkNotes}}}|}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifexpr: {{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}} > 0|{{#!: | ||
::* | ::* | ||
}} {{#if: {{{QuaAtkName|}}}|{{#expr: {{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}} - {{{{#var:MonsterDamageMatrix}}Natural-QuaSingleAtkQty|transcludesection={{{CR}}}}}}}|{{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}}}}x {{{SecAtkName|<secondary attack>}}} +{{#ifeq:{{{SecAtkVSTouchAC}}}|Y|{{#expr:{{#var:SecondaryToHit}} - 4}} vs. touch AC|{{#var:SecondaryToHit}}}} ({{{{#var:MonsterDamageMatrix}}Natural-SecDamage|transcludesection={{#ifexpr:{{#var:IntegerCR}} + {{#switch:{{{NudgeSecDamage}}}|vhi = 4|hi = 2|lo = -2|vlo = -4|#default = 0}} < 1 |1/2|{{#expr: {{#var:IntegerCR}} + {{#switch: {{{NudgeSecDamage}}}|vhi = 4|hi = 2|lo = -2|vlo = -4|#default = 0}}}}}}}}/x2) {{#if:{{{SecAtkNotes|}}}|{{{SecAtkNotes}}}|}}|}}|}}{{#if: {{{TerAtkName|}}}|{{#ifexpr: {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}} > 0|{{#!: | }} {{#if: {{{QuaAtkName|}}}|{{#expr: {{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}} - {{{{#var:MonsterDamageMatrix}}Natural-QuaSingleAtkQty|transcludesection={{{CR}}}}}}}|{{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}}}}x {{{SecAtkName|<secondary attack>}}} +{{#ifeq:{{{SecAtkVSTouchAC}}}|Y|{{#expr:{{#var:SecondaryToHit}} - 4}} vs. touch AC|{{#var:SecondaryToHit}}}} ({{{{#var:MonsterDamageMatrix}}Natural-SecDamage|transcludesection={{#ifexpr:{{#var:IntegerCR}} + {{#switch:{{{NudgeSecDamage}}}|vhi = 4|hi = 2|lo = -2|vlo = -4|#default = 0}} < 1 |1/2|{{#expr: {{#var:IntegerCR}} + {{#switch: {{{NudgeSecDamage}}}|vhi = 4|hi = 2|lo = -2|vlo = -4|#default = 0}}}}}}}}/x2) {{#if:{{{SecAtkNotes|}}}|{{{SecAtkNotes}}}|}}|}}|}}{{#if: {{{TerAtkName|}}}|{{#ifexpr: {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}} > 0|{{#!: |
Revision as of 15:19, 7 May 2016
Monster Name (CR ?)
? Medium ?
- <insert descriptive text here>
General
- Init: 0
- Senses:
- Perception: 0
Defense
- AC: 0, Touch: 0, Flat-Footed: 0
- Hit Points: 0 (Hit Dice: 0)
- Fort: +0, Refl: +0, Will: +0
- SR: -
- Special Defenses: -
- Strong Against: -
- Weak Against: -
Offense
- Movement Types: Walk 30 ft.
- Space / Reach: 5 ft. / 5 ft.
- Standard Attack:
- {{MonsterSingleDamage{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}}x <primary attack> +0 ({{MonsterSingleDamage{{{MeleeOrNatural}}}-PriDamage|transcludesection=1/2}}/x2)
- Full Attack:
- {{MonsterSingleDamage{{{MeleeOrNatural}}}-PriFullAtkQty|transcludesection={{{CR}}}}}x <primary attack> +0 ({{MonsterSingleDamage{{{MeleeOrNatural}}}-PriDamage|transcludesection=1/2}}/x2)
- Standard Ranged: No Ranged Attack
- Special Attacks: -
- Action Points: 0
Statistics
- Str: ?, Dex: ?, Con: ?, Int: ?, Wis: ?, Cha: ?
- Base Atk: +?; CMB: +?; CMD: ?
- Feats: -
- Skills: -
- Languages: -
Special Abilities
- None
Combat Tactics
- None (They just stand around)
Out of Combat
- -
Rewards
- XP: 0
- Treasure: Sell value of 0 gp.