Template:MonsterStrongAgainst: Difference between revisions

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| Animal-6 =  
| Animal-6 =  
| Construct-1 = {{#!:
| Construct-1 = {{#!:
::* (Construct 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms)
::* (Construct 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms)
}}
}}
| Construct-2 = {{#!:
| Construct-2 = {{#!:
::* (Construct 2) Immune: disease, poison, ability damage, ability drain, energy drain
::* (Construct 2) '''Immune:''' disease, poison, ability damage, ability drain, energy drain
}}
}}
| Construct-3 = {{#!:
| Construct-3 = {{#!:
::* (Construct 3) Immune: death effects, necromancy effects, sleep effects
::* (Construct 3) '''Immune:''' death effects, necromancy effects, sleep effects
}}
}}
| Construct-4 = {{#!:
| Construct-4 = {{#!:
::* (Construct 4) Immune: nonlethal damage
::* (Construct 4) '''Immune:''' nonlethal damage
}}
}}
| Construct-5 = {{#!:
| Construct-5 = {{#!:
::* (Construct 5) Immune: paralysis, stunning, fatigue, exhaustion
::* (Construct 5) '''Immune:''' paralysis, stunning, fatigue, exhaustion
}}
}}
| Construct-6 = {{#!:
| Construct-6 = {{#!:
::* (Construct 6) Immune: any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
::* (Construct 6) '''Immune:''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
}}
}}
| Dragon-1 = {{#!:
| Dragon-1 = {{#!:
::* (Dragon 1) Immune: magical sleep, paralysis
::* (Dragon 1) '''Immune:''' magical sleep, paralysis
}}
}}
| Dragon-2 = {{#!:
| Dragon-2 = {{#!:
::* (Dragon 2) Immune: sonic
::* (Dragon 2) '''Immune:''' sonic
}}
}}
| Dragon-3 = {{#!:
| Dragon-3 = {{#!:
::* (Dragon 3) Immune: fear
::* (Dragon 3) '''Immune:''' fear
}}
}}
| Dragon-4 =  
| Dragon-4 =  
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| Dragon-6 =  
| Dragon-6 =  
| Elemental-1 = {{#!:
| Elemental-1 = {{#!:
::* (Elemental 1) Hardened (half damage): precision damage, critical hits
::* (Elemental 1) '''Hardened (½ damage):''' precision damage, critical hits
}}
}}
| Elemental-2 = {{#!:
| Elemental-2 = {{#!:
::* (Elemental 2) Immunity (no damage): bleed, paralysis, poison, sleep effects, and stunning.
::* (Elemental 2) '''Immune:''' bleed, paralysis, poison, sleep effects, and stunning.
}}
}}
| Elemental-3 =  
| Elemental-3 =  
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| Monstrous Humanoid-6 =  
| Monstrous Humanoid-6 =  
| Ooze-1 = {{#!:
| Ooze-1 = {{#!:
::* (Ooze 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (an ooze with an Int score loses this trait)
::* (Ooze 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (an ooze with an Int score loses this trait)
}}
}}
| Ooze-2 = {{#!:
| Ooze-2 = {{#!:
::* (Ooze 2) Immune: gaze attacks, visual effects, illusions, and other attack forms that rely on sight
::* (Ooze 2) '''Immune:''' gaze attacks, visual effects, illusions, and other attack forms that rely on sight
}}
}}
| Ooze-3 = {{#!:
| Ooze-3 = {{#!:
::* (Ooze 3) Immune: poison, sleep, polymorph, paralysis, stunning
::* (Ooze 3) '''Immune:''' poison, sleep, polymorph, paralysis, stunning
}}
}}
| Ooze-4 = {{#!:
| Ooze-4 = {{#!:
::* (Ooze 4) Immune: flanking, critical hits
::* (Ooze 4) '''Immune:''' flanking, critical hits
}}
}}
| Ooze-5 = {{#!:
| Ooze-5 = {{#!:
::* (Ooze 5) Hardened (half damage): precision damage
::* (Ooze 5) '''Hardened (½ damage):''' precision damage
}}
}}
| Ooze-6 =  
| Ooze-6 =  
Line 99: Line 99:
| Outsider-6 =  
| Outsider-6 =  
| Plant-1 = {{#!:
| Plant-1 = {{#!:
::* (Plant 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (a plant with an Int score loses this trait)
::* (Plant 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (a plant with an Int score loses this trait)
}}
}}
| Plant-2 = {{#!:
| Plant-2 = {{#!:
::* (Plant 2) Immune: poison, sleep, polymorph, paralysis, stunning
::* (Plant 2) '''Immune:''' poison, sleep, polymorph, paralysis, stunning
}}
}}
| Plant-3 = {{#!:
| Plant-3 = {{#!:
::* (Plant 3) Immune: Trip, Drag, Reposition, Forced Movement (a plant with any sort of movement loses this trait)
::* (Plant 3) '''Immune:''' Trip, Drag, Reposition, Forced Movement (a plant with any sort of movement loses this trait)
}}
}}
| Plant-4 =  
| Plant-4 =  
Line 117: Line 117:
| Protean-6 =  
| Protean-6 =  
| Swarm-1 = {{#!:
| Swarm-1 = {{#!:
::* (Swarm 1) Hardened (half damage): Slashing and Piercing weapons
::* (Swarm 1) '''Hardened (½ damage):''' Slashing and Piercing weapons
}}
}}
| Swarm-2 = {{#!:
| Swarm-2 = {{#!:
::* (Swarm 2) Immune: Critical Hits and Flanking
::* (Swarm 2) '''Immune:''' Critical Hits and Flanking
}}
}}
| Swarm-3 = {{#!:
| Swarm-3 = {{#!:
::* (Swarm 3) Immune: Trips, Grapples and Bull Rushes
::* (Swarm 3) '''Immune:''' Trips, Grapples and Bull Rushes
}}
}}
| Swarm-4 = {{#!:
| Swarm-4 = {{#!:
::* (Swarm 4) Immune: any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score).
::* (Swarm 4) '''Immune:''' any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score).
}}
}}
| Swarm-5 =  
| Swarm-5 =  
| Swarm-6 =  
| Swarm-6 =  
| Troop-1 = {{#!:
| Troop-1 = {{#!:
::* (Troop 1) Immune: flanking (but NOT critical hits or precision damage)
::* (Troop 1) '''Immune:''' flanking (but NOT critical hits or precision damage)
}}
}}
| Troop-2 = {{#!:
| Troop-2 = {{#!:
::* (Troop 2) Immune: any attack which targets CMD
::* (Troop 2) '''Immune:''' any attack which targets CMD
}}
}}
| Troop-3 = {{#!:
| Troop-3 = {{#!:
::* (Troop 3) Immune: any spell which targets a specific number of creatures, except mind-affecting spells
::* (Troop 3) '''Immune:''' any spell which targets a specific number of creatures, except mind-affecting spells
}}
}}
| Troop-4 =  
| Troop-4 =  
Line 143: Line 143:
| Troop-6 =  
| Troop-6 =  
| Undead-1 = {{#!:
| Undead-1 = {{#!:
::* (Undead 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms)
::* (Undead 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms)
}}
}}
| Undead-2 = {{#!:
| Undead-2 = {{#!:
::* (Undead 2) Immune: disease, poison, ability damage, ability drain, energy drain
::* (Undead 2) '''Immune:''' disease, poison, ability damage, ability drain, energy drain
}}
}}
| Undead-3 = {{#!:
| Undead-3 = {{#!:
::* (Undead 3) Immune: death effects, necromancy effects, sleep effects
::* (Undead 3) '''Immune:''' death effects, necromancy effects, sleep effects
}}
}}
| Undead-4 = {{#!:
| Undead-4 = {{#!:
::* (Undead 4) Immune: nonlethal damage
::* (Undead 4) '''Immune:''' non-lethal damage
}}
}}
| Undead-5 = {{#!:
| Undead-5 = {{#!:
::* (Undead 5) Immune: paralysis, stunning, fatigue, exhaustion
::* (Undead 5) '''Immune:''' paralysis, stunning, fatigue, exhaustion
}}
}}
| Undead-6 = {{#!:
| Undead-6 = {{#!:
::* (Undead 6) Immune: any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
::* (Undead 6) '''Immune:''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
}}
}}
| Vermin-1 = {{#!:
| Vermin-1 = {{#!:
::* (Vermin 1) Immune: all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (vermin with an Int score loses this trait)
::* (Vermin 1) '''Immune:''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) (vermin with an Int score loses this trait)
}}
}}
| Vermin-2 =  
| Vermin-2 =  
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| Vermin-5 =  
| Vermin-5 =  
| Vermin-6 =  
| Vermin-6 =  
| #default =
| #default =  
}}
}}

Revision as of 20:20, 19 February 2017