Template:MonsterWeakAgainst: Difference between revisions
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| Animal = | | Animal = | ||
| Construct = {{#!: | | Construct = {{#!: | ||
:* (Construct 1): Cannot heal damage on its own, but can be repaired via [[Make Whole (Sorcerer/Wizard Spell)|Make Whole]], [[Make Whole, Greater (Sorcerer/Wizard Spell)|Greater Make Whole]], [[Field Repair]], a workshop and the [[Creator]] feat. | |||
}} | }} | ||
| Dragon = | | Dragon = | ||
| Fey = {{#!: | | Fey = {{#!: | ||
:* (Fey 1) '''''Vulnerable (1.5x damage):''''' Cold Iron | |||
}} | }} | ||
| Humanoid = | | Humanoid = | ||
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| Plant = | | Plant = | ||
| Protean = {{#!: | | Protean = {{#!: | ||
:* (Protean 1) '''''Vulnerable (1.5x damage):''''' Silver | |||
}} | }} | ||
| Swarm = {{#!: | | Swarm = {{#!: | ||
:* (Swarm 1) '''''Vulnerable (1.5x damage):''''' area of effect spells (including Channel Divinity) | |||
}} | }} | ||
| Troop = {{#!: | | Troop = {{#!: | ||
:* (Troop 1) '''''Vulnerable (1.5x damage):''''' area of effect spells (including Channel Divinity) | |||
}} | }} | ||
| Undead = {{#!: | | Undead = {{#!: | ||
:* (Undead 1) Cannot heal damage on its own (if it has no Int), but healed by negative energy. | |||
}} | }} | ||
| Vermin = | | Vermin = | ||
| #default = | | #default = | ||
}} | }} |