Template:Skill-DC: Difference between revisions
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(Created page with "{{#expr: {{#switch: {{{1}}} | Average = {{Average-Skill-DC|transcludesection= {{#ifexpr: ({{#var:CR}} + {{{2|0}}}) < 1 | 1 | {...") |
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{{#expr: | <noinclude> | ||
Outputs the skill DC for the specified challenge category when called, based on the CR of the monster. Primarily used inside the Monster template. Call as follows: | |||
<pre> | |||
{{Skill DC|Easy}} | |||
{{Skill DC|Average}} | |||
{{Skill DC|Challenging}} | |||
{{Skill DC|Hard}} | |||
{{Skill DC|Impossible}} | |||
</pre> | |||
'''Parameters (all are optional):''' | |||
* '''(unnamed)''' = modify CR with a positive or negative number. -2 lowers CR by two before outputting skill DC. | |||
* '''n''' = modify numeric value with a positive or negative number. "n=-2" lowers skill DC by 2 before outputting the skill DC. | |||
* '''op''' = modify the operand. Values are "op=mult" and "op=div", allowing you to multiply or divide by parameter n's value. Default is addition (with negative numbers subtracting). | |||
* '''nohi''' = don't highlight the text. Values: Y, or exclude variable. By default, the text is highlighted in a pleasant orange color. | |||
'''Examples:''' | |||
* <nowiki>{{Skill DC|Average|-2}}</nowiki> - outputs an Average skill DC as though CR was two lower than actual. | |||
* <nowiki>{{Skill DC|Easy|n = 2|op = mult}}</nowiki> - outputs double the normal Easy skill DC value for a monster of that CR. | |||
You can also use <nowiki>{{Skill DC}}</nowiki> outside of a Monster template, but you must specify the CR: | |||
* <nowiki>{{Skill DC|Impossible|12}}</nowiki> - outputs an impossible skill DC for CR 12, if used outside a monster template. Inside a monster template, it would add 12 to the monster's existing CR. | |||
If you don't specify a challenge category, it will default to Average. | |||
</noinclude><includeonly>{{#ifeq:{{{nohi|}}}|Y|<span style="padding:0px 3px 0px 3px;">|<span style="background:#f5cd05; padding:0px 3px 0px 3px;">}}{{#expr: | |||
{{#switch: {{{1}}} | {{#switch: {{{1}}} | ||
| Average = {{Average-Skill-DC|transcludesection= | | Average = {{Average-Skill-DC|transcludesection= | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) < 1 | 1 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) < 1 | 1 | | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) > 44 | 44 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) > 44 | 44 | | ||
{{#expr: ({{#var:CR}} + {{{2|0}}}) | {{#expr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
| Challenging = {{Challenging-Skill-DC|transcludesection= | | Challenging = {{Challenging-Skill-DC|transcludesection= | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) < 1 | 1 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) < 1 | 1 | | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) > 44 | 44 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) > 44 | 44 | | ||
{{#expr: ({{#var:CR}} + {{{2|0}}}) | {{#expr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
| Easy = {{Easy-Skill-DC|transcludesection= | | Easy = {{Easy-Skill-DC|transcludesection= | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) < 1 | 1 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) < 1 | 1 | | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) > 44 | 44 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) > 44 | 44 | | ||
{{#expr: ({{#var:CR}} + {{{2|0}}}) | {{#expr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
| Hard = {{Hard-Skill-DC|transcludesection= | | Hard = {{Hard-Skill-DC|transcludesection= | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) < 1 | 1 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) < 1 | 1 | | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) > 44 | 44 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) > 44 | 44 | | ||
{{#expr: ({{#var:CR}} + {{{2|0}}}) | {{#expr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
| Impossible = {{Impossible-Skill-DC|transcludesection= | | Impossible = {{Impossible-Skill-DC|transcludesection= | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) < 1 | 1 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) < 1 | 1 | | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) > 44 | 44 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) > 44 | 44 | | ||
{{#expr: ({{#var:CR}} + {{{2|0}}}) | {{#expr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
| #default = {{Average-Skill-DC|transcludesection= | | #default = {{Average-Skill-DC|transcludesection= | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) < 1 | 1 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) < 1 | 1 | | ||
{{#ifexpr: ({{#var:CR}} + {{{2|0}}}) > 44 | 44 | | {{#ifexpr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) > 44 | 44 | | ||
{{#expr: ({{#var:CR}} + {{{2|0}}}) | {{#expr: ({{#var:Skill-DC-CR}} + {{{2|0}}}) | ||
}} | }} | ||
}} | }} | ||
Line 54: | Line 81: | ||
}}{{{n}}}| | }}{{{n}}}| | ||
}} round 0 | }} round 0 | ||
}} | }}</span></includeonly> |
Latest revision as of 18:42, 30 December 2021
Outputs the skill DC for the specified challenge category when called, based on the CR of the monster. Primarily used inside the Monster template. Call as follows:
{{Skill DC|Easy}} {{Skill DC|Average}} {{Skill DC|Challenging}} {{Skill DC|Hard}} {{Skill DC|Impossible}}
Parameters (all are optional):
- (unnamed) = modify CR with a positive or negative number. -2 lowers CR by two before outputting skill DC.
- n = modify numeric value with a positive or negative number. "n=-2" lowers skill DC by 2 before outputting the skill DC.
- op = modify the operand. Values are "op=mult" and "op=div", allowing you to multiply or divide by parameter n's value. Default is addition (with negative numbers subtracting).
- nohi = don't highlight the text. Values: Y, or exclude variable. By default, the text is highlighted in a pleasant orange color.
Examples:
- {{Skill DC|Average|-2}} - outputs an Average skill DC as though CR was two lower than actual.
- {{Skill DC|Easy|n = 2|op = mult}} - outputs double the normal Easy skill DC value for a monster of that CR.
You can also use {{Skill DC}} outside of a Monster template, but you must specify the CR:
- {{Skill DC|Impossible|12}} - outputs an impossible skill DC for CR 12, if used outside a monster template. Inside a monster template, it would add 12 to the monster's existing CR.
If you don't specify a challenge category, it will default to Average.