Template:Special-Swift-Dmg: Difference between revisions
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{{Special-Swift-Dmg||2|mult|d10}} - outputs damage double normal value, expressed as using d10's. | {{Special-Swift-Dmg||2|mult|d10}} - outputs damage double normal value, expressed as using d10's. | ||
</pre> | </pre> | ||
</noinclude><includeonly> | </noinclude><includeonly> | ||
{{ | {{ | ||
{{#switch: {{{ | {{#switch:{{{d|}}}|4=D4|6=D6|8=D8|10=D10|12=D12|#default=D6-Dmg|transcludesection= | ||
{{#expr: | |||
{{MonsterDamage-Base|transcludesection= | |||
{{#ifexpr: ({{#var:CR}} + {{{1|0}}}) < 1 | 1 | | |||
{{#ifexpr: ({{#var:CR}} + {{{1|0}}}) > 44 | 44 | | |||
{{#expr: ({{#var:CR}} + {{{1|0}}}) | |||
}} | |||
}} | |||
}} | |||
}} * 0.35 | |||
{{#ifexpr: {{{n|}}}| | |||
{{#switch: {{{op|}}}|mult=*|div=/|#default=+ | |||
}} {{{n}}} | | |||
}} round 0 | |||
}} | }} | ||
}} | }} | ||
}} | }} | ||
</includeonly> | </includeonly> |
Revision as of 15:16, 13 December 2017
Outputs a damage string (e.g. 3d6+2) when called, based on the CR of the monster. Primarily used inside the Monster template. Call as follows:
{{Special-Swift-Dmg}} Parameters (all are optional): 1: modify CR with a positive or negative number. -2 lowers CR by two before outputting damage value. 2: modify numeric value with a positive or negative number. -2 lowers damage value by 2 before outputting the damage value. 3: modify the operand. Addition is used by default (with negative numbers subtracting). Values are "mult" and "div", allowing parameters 1 and 2 to multiply or divide their values. 4: modify the die size. Swift damage uses a d6 by default. Values are: d4, d6, d8, d10, d12. Examples: {{Special-Swift-Dmg|-2}} - outputs damage as though CR was two lower than actual. {{Special-Swift-Dmg||2|mult|d10}} - outputs damage double normal value, expressed as using d10's.