Template:Transmog

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[[Category:CR {{{1}}}]]

Transmrogified Creature

Transmogrified Creature (CR {{{1}}})

Transmogrified creatures are any possible animal, monster, or creature that a player has turned themselves into. In general, unless the spell, ability, or feature which was used to transform the character states otherwise, transmogrified creatures are always size medium. Furthermore, the spell, ability or feature used to transform will also dictate what, if any, additional senses, movement types, and/or special abilities the transmogrified creature possesses. Without such additional special abilities, a standard transmogrified creature possesses only a walk speed, standard senses, and a one-time bonus to a Disguise check, made to blend into your environment as though you are the creature you are pretending to be.

General

Lore Check: Know (Local) (Basic: DC 2; Full: DC 17)
Init: +0
Ambush Chance: 10+ on d20 (req's 1 minute prep)
Senses:
Passive Perception: -2 (Spot: +-12, req's move action)

Defense

AC: 0    Touch: 0    Flat-Footed: 0
Maneuver Defense (MD): 0
Hit Points:     (Bloodied Value: )    Hit Dice:
Fort: +Expression error: Unrecognized punctuation character "[".    Refl: +Expression error: Unrecognized punctuation character "[".    Will: +Expression error: Unrecognized punctuation character "[".
Special Defenses:
Strong Against:
  • (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:

Offense

Movement Types: Walk 30 ft.
Space / Reach: 5 ft. / 5 ft.
Standard Attack:
  • 0x Unnamed Attack 1 + () as (undefined damage type)
Full Attack:
  • 0x Unnamed Attack 1 + () as (undefined damage type)
Standard Ranged:
Maneuver Offense: +Expression error: Unrecognized punctuation character "[".
Siege Damage: Not siege capable
Special Attacks: -
Action Points: 0

Statistics

Str: -    Dex: -    Con: -    Int: -    Wis: -    Cha: -
Feats:
Skills:
Languages: -

Special Abilities

None