Throwing (Melee Weapon Magic Property)

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Throwing

  • Price: +1 bonus
  • Aura faint transmutation; CL 5th; Weight -

This special ability can only be placed on melee weapons.

A melee weapon crafted with this ability gains a range increment of 10 feet and can be thrown by a wielder proficient in its normal use. The melee weapon so enchanted no longer requires a full round to throw, even if it is a two-handed weapon. If placed upon a melee or thrown weapon which already has a range increment, that range increment is increased by ten feet.

Note that weapons with this magical property are considered to be throwing weapons for purposes of the returning and greater returning properties. Namely, this property combined with an enhancement bonus of +1 gains returning 'for free' and an enhancement bonus of +2 or more gains Greater Returning 'for free'.

  • Creator Feat, magic stone; Cost +1 bonus