Tiefling

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Tiefling

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Origins

Culture

Growing Up Tiefling

Economy

Customs

Lifespan and Burial

Relations with Others

Starting Height and Weight

Gender Base Height Height Modifier Weight Weight Modifier
Male 5 ft. 0 in. +2d8 in. (5 ft. 2 in. - 6 ft. 4 in.) 130 lbs. +(2d8×7 lbs.) (144 - 242 lbs.)
Female 4 ft. 9 in. +2d6 in. (4 ft. 11 in. - 6 ft. 1 in.) 90 lbs. +(2d8×7 lbs.) (104 - 146 lbs.)


Starting Ages

Adulthood Intuitive Self-Taught Trained
15 years +2d4 years (17 - 23 years) +3d4 years (18 - 27 years) +4d4 years (19 - 31 years)


PC's

Tieflings have no class or alignment restrictions.


Standard Racial Traits

All Tieflings have the following Standard Racial Advantages:

  • Attributes: Tieflings may choose to gain one of the following ability score bonus sets when creating their character. No ability score may ever be modified above a 20 or below a 7.
    • +2 to two different stats, -2 to one stat
    • +2 to one stat, +1 to three different stats, -2 to one stat
    • +4 to one stat, -2 to two different stats
  • Size: Tieflings are Medium creatures and thus receive no bonuses or penalties due to their size.
  • Type: Tieflings have the Humanoid type, with the Tiefling subtype.
  • Base Speed: Tieflings have a base speed of 30 feet.
  • Languages: Tieflings begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Dolmen, Giant, Gnome, Goblin, Grum, Orc, Terran, and Undercommon. See the Linguistics skill page for more information about these languages.
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Major Racial Traits

Choose one of the following Major Racial Traits:

  • Infernal Resistance: Tieflings with this racial trait have energy resistance (ER) versus positive energy and fire energy. The value of the ER is 5 plus half the Tiefling's character level (round down, minimum 0).
  • Supplicant: Tieflings with this racial trait choose either the Diplomacy skill or the Knowledge (planes) skill, and may add half their character level as a racial bonus to that skill (round down, minimum 1). At 10th level, they may add half their character level as a racial bonus to the other skill (round down). Both skills become class skills at 1st level if they are not already.
  • Darknessborn: Once per day for one round, protection from evil on self
  • Negative Energy Affinity,(add character level to effects with their element in it),
  • Infernal artistry

Minor Racial Traits

Choose one of the following Minor Racial Traits: