Total Defense: Difference between revisions
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(Created page with "== Total Defense == You can defend yourself as a full round action. You get a +4 dodge bonus to your AC for 1 round. Your AC improves at the start of this action. You can't co...") |
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== Total Defense == | == Total Defense == | ||
You can defend yourself as a full round action. You get a +4 dodge bonus to your AC | You can defend yourself as a [[full-round action]]. You get a +4 [[dodge bonus]] to your AC until the start of your next turn. You can't combine total defense with [[fighting defensively]] or with the benefit of the [[Combat Expertise (Feat)|Combat Expertise]] feat. You can't make any attacks, including attacks of opportunity, while using total defense. Using total defense immediately ends your turn. | ||
* '''Special:''' If you have at least 5 ranks of acrobatics, the dodge bonus to AC while taking the total defense action is +6 instead of +4. | * '''Special:''' If you have at least 5 ranks of acrobatics, the dodge bonus to AC while taking the total defense action is +6 instead of +4. |
Revision as of 12:59, 26 March 2020
Total Defense
You can defend yourself as a full-round action. You get a +4 dodge bonus to your AC until the start of your next turn. You can't combine total defense with fighting defensively or with the benefit of the Combat Expertise feat. You can't make any attacks, including attacks of opportunity, while using total defense. Using total defense immediately ends your turn.
- Special: If you have at least 5 ranks of acrobatics, the dodge bonus to AC while taking the total defense action is +6 instead of +4.