Touch of Bloodletting (Sorcerer/Wizard Spell): Difference between revisions

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points are less than its maximum, this spell causes the creature to take 1 point of [[bleed]] damage each round and become [[exhausted]] for the duration of the spell. A successful DC 15 Heal check or any spell that cures hit point damage negates the effects of this spell.
[[hit point]]s are less than its maximum, this spell causes the creature to take 1 point of [[bleed]] damage each round and become [[exhausted]] for the duration of the spell. A successful DC 15 [[Heal]] check or any spell that cures hit point damage negates the effects of this spell.


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Revision as of 14:45, 13 June 2017