Training Bonus: Difference between revisions

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: A training bonus is a bonus type applied to a skill check.  Training bonuses typically come from either a class feature or a racial trait. Training bonuses do not stack with themselves; instead, only the highest available training bonus is applied to a given particular skill.  You can have multiple training bonuses, as long as they each apply to different skills.  Only where the same bonus type is being applied to the same skill must you pick the highest available.
: Training bonuses are typically gained through either a class feature or a racial trait. Training bonuses can apply to nearly any element of a character. Training bonuses do not stack with themselves; instead, only the highest available training bonus is applied to a given particular skill.  You can have multiple training bonuses, as long as they each apply to different elements of your character.  Only where the same bonus type is being applied to the same element must you pick the highest available.


: Training bonuses can also sometimes apply only to a single skill use within a given skill.  A common example of this is [[Initiative]], which is a skill use of the [[Movement]] skill.  Just be aware that these bonuses still do not stack.  The highest bonus available is used where ever it is applicable, but the bonuses are NEVER added together.
: Training bonuses can also sometimes apply only to a specific skill-use within a given skill.  A common example of this is [[Initiative]], which is a skill use of the [[Movement]] skill.  Just be aware that these training bonuses still do not stack.  The highest bonus available is used where ever it is applicable, but the bonuses are NEVER added together.

Latest revision as of 12:18, 5 May 2020

Training bonuses are typically gained through either a class feature or a racial trait. Training bonuses can apply to nearly any element of a character. Training bonuses do not stack with themselves; instead, only the highest available training bonus is applied to a given particular skill. You can have multiple training bonuses, as long as they each apply to different elements of your character. Only where the same bonus type is being applied to the same element must you pick the highest available.
Training bonuses can also sometimes apply only to a specific skill-use within a given skill. A common example of this is Initiative, which is a skill use of the Movement skill. Just be aware that these training bonuses still do not stack. The highest bonus available is used where ever it is applicable, but the bonuses are NEVER added together.