True Darkness: Difference between revisions

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===True Darkness===
===True Darkness===
This is magical or elemental darkness, and cannot be penetrated by visual senses.  It goes beyond the absence of all spectrums of light, to the point of being anathema to light, actively absorbing or destroying it.  All creatures in True Darkness gain [[total concealment]] (50% miss chance) against any visual senses. Furthermore, any creature relying on visual senses falls [[Prone]] at the end of any movement greater than 50% of its speed.
This is magical or elemental darkness, and cannot be penetrated by visual senses.  It goes beyond the absence of all spectrums of light, to the point of being anathema to light, actively absorbing or destroying it.  All creatures in True Darkness gain [[total concealment]] (50% miss chance) against any visual senses. Furthermore, any creature relying on visual senses becomes [[quelled]] at the end of any movement greater than 50% of its speed.

Revision as of 16:15, 5 March 2019

True Darkness

This is magical or elemental darkness, and cannot be penetrated by visual senses. It goes beyond the absence of all spectrums of light, to the point of being anathema to light, actively absorbing or destroying it. All creatures in True Darkness gain total concealment (50% miss chance) against any visual senses. Furthermore, any creature relying on visual senses becomes quelled at the end of any movement greater than 50% of its speed.