Unpredictable Trajectory (Feat): Difference between revisions

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| Benefit=You gain a +1 untyped bonus to all AC types (normal and touch) in any round in which you make an attack with one of these weapons.
| Benefit=You gain a +1 [[circumstance bonus]] to AC in any round in which you make an attack with one of these weapons.


'''Special''': When making an attack with any weapon in the Flail group against an enemy with partial cover, you take no attack penalty.
'''Special''': When making an attack with any weapon in the Flail group against an enemy with partial cover, you take no attack penalty.

Latest revision as of 16:09, 7 November 2020


As you loop and swing your heavy, flexible weapon in unpredictable ways, foes seeking to attack you are daunted and confounded.

Prerequisites: Level 1, Proficiency with any weapon in the Flail group (Nunchaku, Flail, War Flail, Dorn Dergar, Heavy Flail, Great Flail, Dire Flail, or Spiked Chain).

Related: Shield of Swings (Feat), Spiky Shield (Feat)

Benefit: You gain a +1 circumstance bonus to AC in any round in which you make an attack with one of these weapons.

Special: When making an attack with any weapon in the Flail group against an enemy with partial cover, you take no attack penalty.

Normal: You take a -4 penalty to attack rolls against enemies with partial cover.