Vehicle Combat: Difference between revisions

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If you used the appropriate Profession skill, you divide your skill check's result by 5 (round down), and take this many d6 dice into your action pool for the round.  If you used a bailiwick skill instead of the appropriate Profession skill, you divide your skill check's result by 10 (round down) instead.  No matter how poorly you roll on your skill check, you always get a minimum of 2d6 for your action pool.
If you used the appropriate Profession skill, you divide your skill check's result by 5 (round down), and take this many d6 dice into your action pool for the round.  If you used a bailiwick skill instead of the appropriate Profession skill, you divide your skill check's result by 10 (round down) instead.  No matter how poorly you roll on your skill check, you always get a minimum of 2d6 for your action pool.


You then roll your action pool of d6's, and may spend the resulting pips of those dice on actions appropriate to your station.  A PC in the Ship's Channeler role can grant power to other PC's, either for a single round, or, if they spend even more pips from their action pool, can increase a PC's power for the remainder of the encounter.  A captain can reduce the cost of actions for other stations.  A gunner can fire on enemy vehicles, and a navigator can oppose the enemy navigator to alter the distance between the two vehicles.  Other crew positions are Spotter and Repair Crew.  Each of these stations is described in more detail below.
You then roll your action pool of d6's, and may spend the resulting pips of those dice on actions appropriate to your station.  A PC in the Ship's Channeler role can grant power to other stations, either for a single round, or, if they spend even more pips from their action pool, can increase a station's power for the remainder of the encounter.  A captain can reduce the cost of actions for other stations.  A gunner can fire on enemy vehicles, and a navigator can oppose the enemy navigator to alter the distance between the two vehicles.  Other crew positions are Spotter and Repair Crew.  Each of these stations is described in more detail below.


In the event that you don't have enough pips in your action pool to perform an action, or you have left over dice which you weren't able to use this round, you can also bank those unused dice until the next turn, adding their existing pips to your next round's action pool.
In the event that you don't have enough pips in your action pool to perform an action, or you have left over dice which you weren't able to use this round, you can also bank those unused dice until the next turn, adding their existing pips to your next round's action pool.

Revision as of 22:33, 4 June 2016