Vehicle Combat: Difference between revisions
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! Range || Distance || Notes | ! Range || Distance || Notes | ||
|- | |- | ||
! | ! Close Range | ||
| | | adjacent to 50 feet || Boarding and Ramming range. Also the range for docking at port | ||
|- | |- | ||
! | ! Short Range | ||
| | | 51 feet to 1600 feet || The upper range of spells and bows | ||
|- | |- | ||
! Medium Range | ! Medium Range | ||
| 1601 feet to 2 miles || The range of many siege weapons | | 1601 feet to 2 miles || The range of many siege weapons | ||
|- | |- | ||
! | ! Long Range | ||
| | | 2 miles to 15 miles || The horizon, as seen from the vehicle's deck. | ||
|- | |||
! Out-of-Range | |||
| 15 miles to 50 miles || The horizon, as seen from a spotting station. | |||
|- | |- | ||
! | ! Out-of-Sight | ||
| | | 50+ miles || Impossible to perceive. If a vehicle lacks a spotting station, Out-of-Range is also considered Out-of-Sight | ||
|} | |} | ||
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===Mishaps=== | |||
===Ramming=== | ===Ramming=== | ||
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===Boarding=== | ===Boarding=== | ||
===Hand-Held Weapons vs. Vehicles=== | |||
===Settings=== | |||
Not all vehicle combats occur in the middle of nothing. Sometimes obstacles, islands, buildings, astral asteroids (astraloids), etc. can present extra challenges, provide cover or concealment, etc. In such cases, a vehicle (or vehicles) could lay in ambush behind cover, instigating a fight at closer range than the traditional "Out of Range". | |||
GM's are encouraged to provide detailed settings for vehicle combats, if only to add color, however, it is recommended that such settings have very simple rules, if any. Cover and concealment, minor penalties to specific stations while near certain obstacles, etc. can add flavor, if used in moderation. | |||
===Action Points=== | ===Action Points=== | ||
[[Average Vehicle Stats]] | [[Average Vehicle Stats]] |