Walk: Difference between revisions

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(Created page with "== Walk == '''Type of Action:''' Move A character can walk its speed with a move action. For most size-medium creatures, this is 30 feet. Moving like this is a cautious wal...")
 
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== Walk ==
==Walk==
'''Type of Action:''' Move
'''Type of Action:''' [[Move Action]]


A character can walk its speed with a move action.  For most size-medium creatures, this is 30 feet.  Moving like this is a cautious walk, and is primarily used during combat.  Despite this, walking provokes attacks of opportunity from enemy creatures, if you leave a space they threaten.  
Walk refers to moving along the ground at your listed speed.  For most size-medium creatures, this is 30 feet.  Moving like this is a cautious walk, and is primarily used during combat.  Despite this, walking provokes attacks of opportunity from enemy creatures, if you leave a space they threaten.  


Characters can only walk through unoccupied spaces or spaces occupied by allies, and any walk must end in an unoccupied space.
Characters can only walk through unoccupied spaces or spaces occupied by allies, and any walk must end in an unoccupied space, or the creature is subject to the [[Squeezing]] rules.  


The only technical distinction between "walk" and "move" is that moves are a type of action, while walk is using a move action to move along the ground up to your speed.  Otherwise, the terms are largely interchangeable.  Similarly, if something refers to a creature's "base land speed" it is referring to how fast they can walk in a single move action.
The terms "base land speed" and "move" are often used interchangeably with "walk".  It may be useful to note that "move" is a type of action, and "walk" is a way to use a "move action" (to move along the ground at your listed speed).

Latest revision as of 03:34, 17 December 2016

Walk

Type of Action: Move Action

Walk refers to moving along the ground at your listed speed. For most size-medium creatures, this is 30 feet. Moving like this is a cautious walk, and is primarily used during combat. Despite this, walking provokes attacks of opportunity from enemy creatures, if you leave a space they threaten.

Characters can only walk through unoccupied spaces or spaces occupied by allies, and any walk must end in an unoccupied space, or the creature is subject to the Squeezing rules.

The terms "base land speed" and "move" are often used interchangeably with "walk". It may be useful to note that "move" is a type of action, and "walk" is a way to use a "move action" (to move along the ground at your listed speed).