Wand of Maximization, Novice: Difference between revisions

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| Item-Desc| A ''novice's wand of maximization'' grants the wielder the ability to apply the effects of the [[Maximize Spell (Feat)]] to any 1st through 3rd level spell, up to once per encounter, without increasing the spell level of the spell.   
| Item-Desc| A ''novice's wand of maximization'' grants the wielder the ability to apply the effects of the [[Maximize Spell (Feat)]] to any 1st through 3rd level spell, up to once per encounter, without increasing the spell level of the spell.   
 
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The wielder '''must''' already possess the [[Maximize Spell (Feat)]] to use this wand.  Without the feat, the wand is unusable.
The wielder '''must''' already possess the [[Maximize Spell (Feat)]] to use this wand.  Without the feat, the wand is unusable.
   <!--  This text describes what this specific item does, and any color text specific only to this item        -->
   <!--  This text describes what this specific item does, and any color text specific only to this item        -->

Revision as of 19:01, 27 August 2019

Novice's Wand of Maximization

Novice's Wand of Maximization

CL 9 Magic Wand • Weak Enchantment
Cost: 16,000 gp
Weight: 0.6 lbs.
Family: Wand of Maximization

A wand of maximization is a thick rod of hearthwood, blackened in arcane flames until it achieves a tempered state of hardness. It is thicker than a thumb in diameter, and approximately 17 inches long. It bears no markings, sigils, or other distinctions. In short, it's prodigiously ugly.

Wands of maximization are favored among war wizards and combat sorcerers, who focus on blasting their foes with as much damage as possible, rather than finesse or any attempts at afflicting their foe with some condition less than a quick death. These wands are not for the subtle-minded, nor those who shy away from causing massive destruction in their wake.

A novice's wand of maximization grants the wielder the ability to apply the effects of the Maximize Spell (Feat) to any 1st through 3rd level spell, up to once per encounter, without increasing the spell level of the spell.

The wielder must already possess the Maximize Spell (Feat) to use this wand. Without the feat, the wand is unusable.

This magic item does not require an attunement period, and grants its benefits immediately upon being worn or wielded.

Creation: Creator (Feat), Bailiwick Check (DC 28 (10 + double CL)), Pale (tier 2) remnant, An item symbolic of the enchantment, 8,000 gp (minus cost of symbolic item).