Weapon Finesse (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=
| Category=


| Flavor=You are trained in using your agility in melee combat, as opposed to brute strength.
| Flavor=You are trained in using your agility in melee combat, as opposed to brute strength.


| Prerequisites=None
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|-
}}</onlyinclude>
 


| Benefit=You gain a +1 to your melee attack rolls with any light weapon, as well as a +1 bonus to CMB checks for Trip, Sunder or Disarm attempts.  These bonuses are untyped and will stack with any other bonuses to hit or CMB that you have.  (Note that natural weapons are considered light weapons.)  If you carry a shield, its armor check penalty applies to your attack rolls.
| Benefit=You gain a +1 to your melee attack rolls with any light weapon, as well as a +1 bonus to CMB checks for Trip, Sunder or Disarm attempts.  These bonuses are untyped and will stack with any other bonuses to hit or CMB that you have.  (Note that natural weapons are considered light weapons.)  If you carry a shield, its armor check penalty applies to your attack rolls.


'''Special:''' If you are wielding a weapon with the [[Weapon Properties#Finesse|Finesse]] quality that is appropriate to your size, you can treat that weapon as a light weapon for all purposes.  The +1 to hit and CMB checks therefore applies to Finesse weapons you are wielding.
'''Special:''' If you are wielding a weapon with the [[Weapon Properties#Finesse|Finesse]] quality that is appropriate to your size, you can treat that weapon as a light weapon for all purposes.  The +1 to hit and CMB checks therefore applies to Finesse weapons you are wielding.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain a +1 to hit with melee attacks when using a Finesse or Light weapon.
}}</onlyinclude>


}}
}}

Revision as of 15:48, 17 April 2016


You are trained in using your agility in melee combat, as opposed to brute strength.

Prerequisites: -

Benefit: You gain a +1 to your melee attack rolls with any light weapon, as well as a +1 bonus to CMB checks for Trip, Sunder or Disarm attempts. These bonuses are untyped and will stack with any other bonuses to hit or CMB that you have. (Note that natural weapons are considered light weapons.) If you carry a shield, its armor check penalty applies to your attack rolls.

Special: If you are wielding a weapon with the Finesse quality that is appropriate to your size, you can treat that weapon as a light weapon for all purposes. The +1 to hit and CMB checks therefore applies to Finesse weapons you are wielding.