Weapon Finesse (Feat): Difference between revisions

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m (Text replacement - "Maneuver Check" to "Maneuver Offense")
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| Benefit=You gain a +1 to your melee attack rolls with any light weapon, as well as a +1 feat bonus to Maneuver Checks for Trip, Sunder or Disarm attempts. (Note that natural weapons are considered light weapons.)
| Benefit=You gain a +1 to your melee attack rolls with any light weapon, as well as a +1 feat bonus to Maneuver Offenses for Trip, Sunder or Disarm attempts. (Note that natural weapons are considered light weapons.)


'''Special:''' If you are proficiently wielding a weapon with the [[Weapon Qualities#Finesse|Finesse]] quality that is appropriate to your size, you can treat that weapon as a light weapon for all purposes.  The +1 to hit and Maneuver Checks therefore applies to Finesse weapons you are wielding.
'''Special:''' If you are proficiently wielding a weapon with the [[Weapon Qualities#Finesse|Finesse]] quality that is appropriate to your size, you can treat that weapon as a light weapon for all purposes.  The +1 to hit and Maneuver Offenses therefore applies to Finesse weapons you are wielding.





Revision as of 06:18, 15 March 2017


You have learned to use your speed and agility to wield your light weapon in melee.

Prerequisites: -

Benefit: You gain a +1 to your melee attack rolls with any light weapon, as well as a +1 feat bonus to Maneuver Offenses for Trip, Sunder or Disarm attempts. (Note that natural weapons are considered light weapons.)

Special: If you are proficiently wielding a weapon with the Finesse quality that is appropriate to your size, you can treat that weapon as a light weapon for all purposes. The +1 to hit and Maneuver Offenses therefore applies to Finesse weapons you are wielding.