Weapon Finesse (Feat): Difference between revisions
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| Benefit=You gain a +1 to your melee attack rolls with any light weapon, as well as a +1 feat bonus to [[Maneuver Offense]] rolls for Trip, Sunder or Disarm attempts. (Note that natural weapons are considered light weapons.) | | Benefit=You gain a +1 to your melee attack rolls with any light weapon, as well as a +1 feat bonus to [[Maneuver Offense]] rolls for [[Trip]], [[Sunder]] or [[Disarm]] attempts. (Note that natural weapons are considered light weapons.) | ||
'''Special:''' If you are | '''Special:''' If you are wielding a weapon with the [[Finesse (Quality)|Finesse]] quality, you can treat that weapon as a light weapon for all purposes. The +1 to hit and Maneuver Offense therefore applies to Finesse weapons you are wielding. You must be proficient with the Finesse weapon, and it must be appropriate to your size, in order to gain this benefit. | ||
Revision as of 18:18, 5 March 2019
You have learned to use your speed and agility to wield your light weapon in melee.
Prerequisites: —
Benefit: You gain a +1 to your melee attack rolls with any light weapon, as well as a +1 feat bonus to Maneuver Offense rolls for Trip, Sunder or Disarm attempts. (Note that natural weapons are considered light weapons.)
Special: If you are wielding a weapon with the Finesse quality, you can treat that weapon as a light weapon for all purposes. The +1 to hit and Maneuver Offense therefore applies to Finesse weapons you are wielding. You must be proficient with the Finesse weapon, and it must be appropriate to your size, in order to gain this benefit.