Weapon Specialization, Epic (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=[[Category:Epic Feats]][[Category:Fighter]]
| Category=[[Category:Epic Feats]][[Category:Fighter]]


| Flavor=
| Flavor=


| Prerequisites=[[Fighter]] 21, [[Weapon Focus, Epic (Feat)]] and [[Weapon Specialization, Greater (Feat)]] in the chosen weapon
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|[[Fighter]] 21, [[Weapon Focus, Epic (Feat)]] and [[Weapon Specialization, Greater (Feat)]] in the chosen weapon
}}</onlyinclude>
 


| Benefit=You add +2 to the base damage on all damage rolls you make using the selected weapon. Base damage improves along with weapon damage at 8th, 15th, 22nd and 29th, meaning that this is a +10 bonus at 29th level. Base damage is always multiplied on a critical hit. This bonus stacks with the base damage increase provided by [[Weapon Specialization (Feat)]] and [[Weapon Specialization, Greater (Feat)]].
| Benefit=You add +2 to the base damage on all damage rolls you make using the selected weapon. Base damage improves along with weapon damage at 8th, 15th, 22nd and 29th, meaning that this is a +10 bonus at 29th level. Base damage is always multiplied on a critical hit. This bonus stacks with the base damage increase provided by [[Weapon Specialization (Feat)]] and [[Weapon Specialization, Greater (Feat)]].


'''Special:''' You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different type of weapon.
'''Special:''' You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different type of weapon.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|+2 base weapon damage with one weapon.
}}</onlyinclude>
}}
}}

Revision as of 15:49, 17 April 2016



Prerequisites: Fighter 21, Weapon Focus, Epic (Feat) and Weapon Specialization, Greater (Feat) in the chosen weapon

Benefit: You add +2 to the base damage on all damage rolls you make using the selected weapon. Base damage improves along with weapon damage at 8th, 15th, 22nd and 29th, meaning that this is a +10 bonus at 29th level. Base damage is always multiplied on a critical hit. This bonus stacks with the base damage increase provided by Weapon Specialization (Feat) and Weapon Specialization, Greater (Feat).

Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different type of weapon.