Whirlwind Attack (Feat): Difference between revisions
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Make one melee attack against all foes within reach | | ShortDesc|Make one melee attack against all foes within reach as a full-round action | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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Revision as of 19:08, 14 May 2016
You can strike out at every foe within reach.
Prerequisites: BAB +4, Dex 13, Int 13, Combat Expertise (Feat), Dodge (Feat), Mobility (Feat), Spring Attack (Feat)
Benefit: When you use the full-attack action, you can give up your regular attacks and instead make one melee attack at your highest base attack bonus against each opponent within reach. You must make a separate attack roll against each opponent.
When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.