Wildling Assassin: Revision history

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13 January 2023

2 May 2022

4 August 2021

  • curprev 17:1317:13, 4 August 2021Reese talk contribsm 69,296 bytes +118 Text replacement - "(50% miss chance)" to "(automatically miss on a natural result of a 12 or less on the d20, and you must be attacking the square your target actually occupies)"
  • curprev 15:5515:55, 4 August 2021Reese talk contribsm 69,178 bytes +49 Text replacement - "(20% miss chance)" to "(automatically miss on a natural result of a 6 or less on the d20)"

10 May 2021

6 May 2021

19 April 2021

18 April 2021

17 April 2021

  • curprev 22:4322:43, 17 April 2021Reese talk contribsm 69,235 bytes +7 Text replacement - " <!-- Values: Heavy, Killer, Leader, Legend, Minion, Shooter, Skirmisher, Sneak, Tank, Threat, Villain, or leave blank -->" to " <!-- Values: Heavy, Killer, Leader, Legend, Minion, Shooter, Skirmisher, Sneak, Swarm, Tank, Threat...
  • curprev 19:4319:43, 17 April 2021Reese talk contribsm 69,228 bytes +2,600 Text replacement - "--> <!-- COMBAT TACTICS -->" to "--> <!-- REPLACE "PERSONAL SPACE ISSUES" OR "DARKEN THE SKY" POWER SWARM ROLE ONLY This section lets you write a custom power that will only display if this monster is...
  • curprev 15:0015:00, 17 April 2021Reese talk contribsm 66,628 bytes +25 Text replacement - "| Restrict-Role-Sneak = | Restrict-Role-Tank = " to "| Restrict-Role-Sneak = | Restrict-Role-Swarm = | Restrict-Role-Tank = "

16 April 2021

13 April 2021

26 February 2021

20 February 2021

18 February 2021

  • curprev 03:5903:59, 18 February 2021Reese talk contribsm 66,472 bytes −529 Text replacement - "<!-- ROLE-BASED SPECIAL ABILITIES --> | HideRoleReminder1 = <!-- Roles only; Values: Y (for yes) or leave blank (to leave reminder (if any) displayed) --> | HideRoleReminder2 = <!-- Roles only; Values: Y (for yes) or lea...

16 February 2021

  • curprev 21:2721:27, 16 February 2021Reese talk contribsm 67,001 bytes +310 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Sneak-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...
  • curprev 19:0919:09, 16 February 2021Reese talk contribsm 66,691 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Add-Skirmisher-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...
  • curprev 15:5315:53, 16 February 2021Reese talk contribsm 66,380 bytes +312 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Shooter-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" o...
  • curprev 03:0503:05, 16 February 2021Reese talk contribsm 66,068 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Minion-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...
  • curprev 01:2501:25, 16 February 2021Reese talk contribsm 65,757 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Legend-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...

15 February 2021

  • curprev 22:4122:41, 15 February 2021Reese talk contribsm 65,446 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Leader-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...
  • curprev 20:4320:43, 15 February 2021Reese talk contribsm 65,135 bytes +307 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Add-Killer-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stan...
  • curprev 16:0716:07, 15 February 2021Reese talk contribsm 64,828 bytes +308 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Rez-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "s...
  • curprev 04:4504:45, 15 February 2021Reese talk contribsm 64,520 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-9-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-9-Actio...
  • curprev 02:5902:59, 15 February 2021Reese talk contribsm 64,232 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-8-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-8-Actio...

14 February 2021

  • curprev 22:5122:51, 14 February 2021Reese talk contribsm 63,944 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-7-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-7-Actio...
  • curprev 21:0421:04, 14 February 2021Reese talk contribsm 63,656 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-6-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-6-Actio...
  • curprev 18:3218:32, 14 February 2021Reese talk contribsm 63,368 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-5-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-5-Actio...
  • curprev 14:2614:26, 14 February 2021Reese talk contribsm 63,080 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-4-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-4-Actio...
  • curprev 05:5105:51, 14 February 2021Reese talk contribsm 62,792 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-3-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-3-Actio...
  • curprev 02:2302:23, 14 February 2021Reese talk contribsm 62,504 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-2-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-2-Actio...

13 February 2021

  • curprev 21:0621:06, 13 February 2021Reese talk contribsm 62,216 bytes +288 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Ability-1-Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Ability-1-A...

4 February 2021

  • curprev 13:3113:31, 4 February 2021Reese talk contribsm 61,928 bytes +6,029 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...
  • curprev 02:4502:45, 4 February 2021Reese talk contribsm 55,899 bytes +6,137 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

3 February 2021

  • curprev 22:0822:08, 3 February 2021Reese talk contribsm 49,762 bytes +3,787 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

24 January 2021

23 January 2021

  • curprev 23:3623:36, 23 January 2021Reese talk contribsm 45,551 bytes +484 Text replacement - " <!-- Values: vhi (+4 CR's), hi (+2 CR's), lo (-2 CR's), vlo (-4 CR's), or leave blank -->" to " <!-- Values: any positive or negative number, or leave blank. Changes the base CR of the monster's value. Max recommended is +/-4 -->"

20 January 2021

  • curprev 21:1521:15, 20 January 2021Reese talk contribsm 45,067 bytes +2 Text replacement - " <!-- Values: Heavy, Henchman, Killer, Leader, Legend, Minion, Shooter, Sneak, Tank, Threat, Villain, or leave blank -->" to " <!-- Values: Heavy, Killer, Leader, Legend, Minion, Shooter, Slirmisher, Sneak, Tank, Threat, Villain...
  • curprev 20:2420:24, 20 January 2021Reese talk contribsm 45,065 bytes −28 Text replacement - "| Restrict-Role-Henchman = " to ""

11 January 2021

10 January 2021

  • curprev 03:5403:54, 10 January 2021Reese talk contribsm 45,434 bytes +119 Text replacement - "| Sense-Watersense-Range = " to "| Sense-Watersense-Range = <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank --> | Senses-Custom-Text = "
  • curprev 01:1901:19, 10 January 2021Reese talk contribsm 45,315 bytes +125 Text replacement - "| Move-Type-Greater-Teleport-Speed = " to "| Move-Type-Greater-Teleport-Speed = <!-- If you want custom text in the 'Move Type' field, use the field below, or leave blank --> | Move-Type-Custom-Text = "

9 January 2021

  • curprev 21:1821:18, 9 January 2021Reese talk contribsm 45,190 bytes 0 Text replacement - "| Move-Type-Lesser Flight-Speed = | Move-Type-Greater Flight-Speed = " to "| Move-Type-Lesser-Flight-Speed = | Move-Type-Greater-Flight-Speed = "
  • curprev 16:4916:49, 9 January 2021Reese talk contribsm 45,190 bytes +50 Text replacement - " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-Sound = | Sense-Is-Blin...

3 January 2021

  • curprev 21:2321:23, 3 January 2021Reese talk contribsm 45,140 bytes +735 Text replacement - "| NudgeSpace" to " <!-- MOVE TYPES --> <!-- If the monster has a given movement type, list the speed, in feet (just the number only), below; if they don't have that movement type, leave it blank -->...
  • curprev 18:2518:25, 3 January 2021Reese talk contribsm 44,405 bytes +826 Text replacement - "| NudgePerception" to " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-S...

2 January 2021

  • curprev 15:5115:51, 2 January 2021Reese talk contribsm 43,579 bytes +455 Text replacement - " <!-- Values: Heavy, Henchman, Killer, Leader, Legend, Minion, Shooter, Sneak, Tank, Threat, Villain, or leave blank --> }}</onlyinclude> | Associated-Role-Notes=<onlyinclude>{{#ifeq:{{{transcludesection|Associated-Role-Notes}...

26 March 2020

15 January 2020

  • curprev 15:2415:24, 15 January 2020Reese talk contribsm 43,138 bytes +24 Text replacement - " Effect list effect. Example: {{Ability-Dmg}} STR dilution and {{Standard-Dmg}} non-lethal damage per interval. Fruition list fruition. Examples: all non-lethal damage becomes lethal; victim dies;...

28 November 2019

27 November 2019

13 August 2019

31 July 2019

  • curprev 19:1019:10, 31 July 2019Reese talk contribsm 43,141 bytes −3 Text replacement - "| TerAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Ter-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 18:0218:02, 31 July 2019Reese talk contribsm 43,144 bytes −3 Text replacement - "| SecAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Sec-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"

30 July 2019

  • curprev 23:2623:26, 30 July 2019Reese talk contribsm 43,147 bytes −3 Text replacement - " | PriAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to " | Pri-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 13:1013:10, 30 July 2019Reese talk contribsm 43,150 bytes −112 Text replacement - " | NudgeTouchAC = <!-- Values: any positive or negative number, or leave blank. Max recommended is +/-4 --> " to ""

20 April 2019

4 September 2018

12 November 2017

23 March 2017

31 December 2015

24 March 2014