Wizard: Difference between revisions

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* The '''only''' way to increase a spell's Circle is by mana burning one or more additional spell slots as the spell is being cast. For each spell slot burned, the spell's circle moves up one step on the damage scale.
* The '''only''' way to increase a spell's Circle is by mana burning one or more additional spell slots as the spell is being cast. For each spell slot burned, the spell's circle moves up one step on the damage scale.
* If a spell does not have a damage circle listed, it '''cannot''' be mana burned.  In such cases, the only way to increase its damage is increasing your caster level, applying one or more metamagic feats, or by using methods described in the spell itself.
* If a spell does not have a damage circle listed, it '''cannot''' be mana burned.  In such cases, the only way to increase its damage is increasing your caster level, applying one or more metamagic feats, or by using methods described in the spell itself.
* A spell's damage circle may not be the same as the spell's spell level.  Mana burning doesn't affect spell level; only spell circle.
* A spell's damage circle might not be the same as the spell's spell level.  Mana burning doesn't affect spell level; only spell circle.
* If a spell has more than one damage circle listed (such as a spell that deals damage and also has a synergy), then mana burning during the casting raises all damage circles equally based on the number of additional spells mana burned. For example, if a spell deals Circle 2 damage when cast, and also have a synergy that deals Circle 4 damage when triggered, if you mana burn 3 additional spells when casting this spell, it instead deals Circle 5 damage when cast, and Circle 7 damage when the synergy is triggered.
* If a spell has more than one damage circle listed (such as a spell that deals damage and also has a synergy), then mana burning during the casting raises all damage circles equally based on the number of additional spells mana burned. For example, if a spell deals Circle 2 damage when cast, and also have a synergy that deals Circle 4 damage when triggered, if you mana burn 3 additional spells when casting this spell, it instead deals Circle 5 damage when cast, and Circle 7 damage when the synergy is triggered.
* Some spells may have a custom damage profile for their base circle. Such spells may be mana burned as normal '''if''' they have a Circle listed, and the first 'step up' moves them to the standard damage model listed in the table above.
* Some spells may have a custom damage profile for their base circle. Such spells may be mana burned as normal '''if''' they have a Circle listed, and the first 'step up' moves them to the standard damage model listed in the table above.

Revision as of 19:31, 22 September 2018