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=== Cantrips (Sp) ===
=== Cantrips (Sp) ===
Wizards can prepare a number of cantrips, or 0-level spells, each day, as noted on Table: Wizard under "Spells per Day."These spells are cast like any other spell, but they are not expended when cast and may be used again. A wizard can prepare a cantrip from an opposition school, but it uses up two of his available slots (see below).
Wizards can prepare a number of cantrips, or 0-level spells, each day, as noted on Table: Wizard under "Spells per Day." These spells are cast like any other spell, but they are not expended when cast and may be used again. A wizard can prepare a cantrip from an opposition school, but it uses up two of their available slots (see below).
 
=== Aura Compression (Sp) ===
Beginning at 3rd level, the wizard can compress their aura to augment the casting of a spell, burning up one or more additional memorized spells as part of the casting action of the spell being cast.  These additional spells cannot be cantrips nor powerful cantrips, but can be any other spell of spell levels 1st through 9th.  Burned spells are used up for the day, as though they had been cast.  By burning an additional spell, the wizard may alter the spell being cast in one of the following ways:
 
* Alter the spell's save DC from its existing save DC to a hybrid save DC (10 + caster stat modifier + 1/2 character level).  This does not change the saving throw's type (i.e. Fort, Reflex, Will).
 
Or:
 
* If the spell being cast only deals damage (i.e. does not include secondary effects, such as a status condition), increase the damage dealt as though it were a higher-level spell being cast, based on the table below:
 
::{| class="ep-default2"
|- style="{{class-gradient|wizard}}"
! Adjusted Spell Level || width="325" | Damage Dealt
|-
| align="center" | 1st || 1d4 per character level, maximum 5d4
|-
| align="center" | 2nd || 1d6 per character level, maximum 6d6
|-
| align="center" | 3rd || 1d6 per character level, maximum 10d6
|-
| align="center" | 4th || 1d6 per character level, maximum 14d6
|-
| align="center" | 5th || 1d6+1 per character level, maximum 15d6+15
|-
| align="center" | 6th || 1d6+2 per character level, maximum 16d6+32
|-
| align="center" | 7th || 1d6+2 per character level, maximum 20d6+40
|-
| align="center" | 8th || 1d6+3 per character level, maximum 21d6+63
|-
| align="center" | 9th || 1d6+3 per character level, maximum 25d6+75
|}
 
: This second function can be performed multiple times, each time increasing the effective spell level by 1 step on the table above, to either a maximum of 9th level, or to an effective spell level based on the highest level spell the wizard could cast if their wizard level was equal to their character level, whichever is less. (For example, a 5th level Wizard, 8th level rogue, total character level 13, could cast up to 7th level wizard spells using this technique, even though their 5th level wizard class would normally only allow the casting of 3rd level wizard spells.)  In the case of a character who only has wizard class levels, this is the same as their highest castable spell level (or up to a 9th level spell, whichever is less). 
 
If the spell being cast is a pure damage spell, both the first function and second functions can be applied to the spell, as long as at least two memorized, non-cantrip spells are burned for that purpose (one to alter the save DC, one or more to increase the base damage of the spell).  The second function can only be used on pure damage spells.


=== Powerful Cantrips 1 (Sp) ===
=== Powerful Cantrips 1 (Sp) ===

Revision as of 12:01, 29 June 2018