Wrists Slot Magic Items

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Epic Path \ Wondrous Magic Items \ Wrists Slot Magic Items


Magic Item Name Cost Slot Description
Bracers of Armor varies Wrist Grants the wearer an armor bonus to AC
Sleeves of Many Garments 200 gp Wrist Wearer can change the appearance of her clothing each time these sleeves are pulled on
Armbands of the Brawler 500 gp Wrist Grants the wearer a +1 competence bonus to CMB and CMD for grapple maneuvers
Burglar's Bracers 1,000 gp Wrist Bracers can transform into a set of masterwork thieves' tools and back, and once per day, wearer can take 10 on a Disable Device check
Bracers of Steadiness 2,000 gp Wrist Whenever the wearer takes 20 on a check requiring the use of her arms and/or hands, she gains a +5 competence bonus to the check
Manacles of Cooperation 2,000 gp Wrist When placed on a helpless creature, that creature will comply with any reasonable request and never try to escape, unless it makes a will save
Shackles of Compliance 3,280 gp Wrist The wearer of these cursed shackles is more easily intimidated (+4 on roll) and three times per day, the key-holder can cast Command on the wearer
Bracers of Falcon's Aim 4,000 gp Wrist Wearer is continually under the effects of the Aspect of the Falcon spell
Bracers of Archery, Lesser 5,000 gp Wrist Grants wearer a +1 competence bonus to attack rolls with a bow, if proficient, or proficiency with any bow (except crossbows) if not
Inquisitor's Vambraces 5,000 gp Wrist Grants the wearer a +5 competence bonus to Sense Motive and Intimidate checks
Spellguard Bracers 5,000 gp Wrist Grants wearer a +2 bonus to concentration checks to cast defensively, and three times per day, wearer can roll twice, taking better result
Bonebreaker Gauntlets 6,000 gp Wrist Once per day, wearer can inflict a -6 drain to a target's Strength, Dexterity or Constitution score as part of a melee attack
Vambraces of Defense 6,000 gp Wrist Grants the wearer a +1 deflection bonus to AC, and once per day, if the wearer has at least one hand free, he can deflect a ranged weapon attack
Verdant Vine 6,000 gp Wrist Once per day, the wearer can throw a berry from the vine to create a 20-ft patch of thorny vines, entangling creatures in the area
Longarm Bracers 7,200 gp Wrist Three times per day, wearer can increase her reach by 5 feet. Weapons using this reach take a -4 to-hit penalty, but unarmed and natural attacks do not
Bracers of the Glib Entertainer 7,900 gp Wrist Wearer gains a +5 competence bonus to Perform checks, and once per day can cast the Glibness spell
Charm Bracelet 8,000 gp Wrist A bracelet with several lucky charms, each of which can be expended for a useful effect
Duelist's Vambraces 8,000 gp Wrist When wielding two weapons or a double weapon, the wearer gains a +1 deflection bonus to AC, and once per round can reduce off-hand penalty by 2
Merciful Vambraces 8,000 gp Wrist Once per day, a paladin wearing these vambraces may apply one or more Mercies to any allies inside the range of her Aura of Resolve as a swift action
Vambraces of the Tactician 8,000 gp Wrist Once per day, a warlord wearing these vambraces can expand the effect of her Hold the Line stance by 10 feet for one round
Seducer's Bane 9,900 gp Wrist Grants a +5 resistance bonus to saves against enchantments, and makes it appear that failed enchantments have succeeded on the wearer
Bracers of the Avenging Knight 11,500 gp Wrist If the wearer can Smite Enemy, he is treated as being 4 levels higher for calculating the smite's effects; if wearer cannot smite, grants 1 smite per day
Arrowmaster's Bracers 13,900 gp Wrist Grants wearer DR 5/magic against ranged attacks, and a +1 deflection bonus to AC against ranged attacks, and once per day, can cast True Strike
Vambraces of the Genie (Efreeti) 14,400 gp Wrist Grants wearer Endure Elements continually, and the ability to cast Invisibility (self only), Produce Flame, and Pyrotechnics each once per day.
Bracelet of Bargaining 14,500 gp Wrist Grants a +5 competence bonus to Sense Motive, Bluff and Diplomacy checks, and when shaking hands, wearer can tell if deceit is involved
Bracelet of Mercy 15,000 gp Wrist If wearer is a Paladin, grants 1 additional use of Lay on Hands per day, and her effective caster level for removing diseases is increased by 4
Bracers of the Merciful Knight 15,600 gp Wrist If wearer is a Paladin, she is treated as 4 levels higher for determining effects of Lay on Hands, and once per day can imbue a Lay on Hands with a Lesser Restoration spell
Bracelet of Second Chances 15,750 gp Wrist Wearer can convert a critical hit or sneak attack into a normal hit up to seven times, after which the bracelet is expended
Shackles of Durance Vile 16,200 gp Wrist When attached to a helpless creature, that wearer is continually under the effects of a Dominate Person spell
Vambraces of the Genie (Djinni) 18,900 gp Wrist Grants wearer Endure Elements continually, and the ability to cast Gaseous Form, Invisibility, and Wind Wall each once per day.
Vambraces of the Genie (Marid) 18,900 gp Wrist Grants wearer Endure Elements continually, and the ability to cast Hydraulic Torrent, Invisibility, and Water Breathing each once per day.
Vambraces of the Genie (Shaitan) 18,900 gp Wrist Grants wearer Endure Elements continually, and the ability to cast Glitterdust, Meld Into Stone, and Stone Shape each once per day.
Bracelet of Friends 19,000 gp Wrist Each charm on the bracelet can be attuned to an ally, and can be expended to call that ally to your side as long as he is willing and on the same plane
Bracers of Archery, Greater 25,000 gp Wrist Grants wearer a +2 competence bonus to attacks and +1 to damage with a bow, if proficient, or proficiency with any bow (except crossbows) if not
Bracers of Sworn Vengeance 25,000 gp Wrist Once per day, wearer can swear vengeance on a target, gaining a +1 Competence bonus to hit, and +2d6 damage against that target
Dimensional Shackles 28,000 gp Wrist When attached to a helpless creature, that wearer is continually under the effects of a Dimensional Anchor spell
Gauntlets of Skill at Arms 30,000 gp Wrist Grants wearer proficiency in a number of weapons, or if already proficient, a +1 competence bonus to hit and damage with one of those weapons