Xorn Stanchion: Difference between revisions
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<!-- RANGED ATTACK INFORMATION --> | <!-- RANGED ATTACK INFORMATION --> | ||
| RangedAtkName = | | RangedAtkName = Stone Bullet | ||
<!-- Name of ranged attack (e.g. "Longbow" or "Hurled Rock"); if blank, monster has no ranged attack --> | <!-- Name of ranged attack (e.g. "Longbow" or "Hurled Rock"); if blank, monster has no ranged attack --> | ||
| HasRangedFullAttack = | | HasRangedFullAttack = Y | ||
<!-- Values: Y (for yes), or leave blank (for no) --> | <!-- Values: Y (for yes), or leave blank (for no) --> | ||
| RangedAtkIncrementDistance = | | RangedAtkIncrementDistance = 40 | ||
<!-- Range increment in feet (e.g. 20 ft.); -2 to hit per increment after first --> | <!-- Range increment in feet (e.g. 20 ft.); -2 to hit per increment after first --> | ||
| RangedAtkNumberOfIncrements = | | RangedAtkNumberOfIncrements = 5 | ||
<!-- Number of increments before max range of attack, thrown is 5 (default), projectile is 10 --> | <!-- Number of increments before max range of attack, thrown is 5 (default), projectile is 10 --> | ||
| Ranged-Atk-Dmg-Type = | | Ranged-Atk-Dmg-Type = bludgeoning | ||
<!-- name of the damage type used; if the type isn't defined, create a new page using the 'Dmg-Type' template (see Using Templates) --> | <!-- name of the damage type used; if the type isn't defined, create a new page using the 'Dmg-Type' template (see Using Templates) --> | ||
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if 0, attack will not be displayed; if 1 or more, # of attacks will be replaced with this value --> | if 0, attack will not be displayed; if 1 or more, # of attacks will be replaced with this value --> | ||
| Override-Ranged-Atk--Full-Atk-Qty = | | Override-Ranged-Atk--Full-Atk-Qty = 2 | ||
<!-- Values: any positive number, zero, or leave blank (to use default # of attacks for FULL RANGED Attack) | <!-- Values: any positive number, zero, or leave blank (to use default # of attacks for FULL RANGED Attack) | ||
if 0, attack will not be displayed; if 1 or more, # of attacks will be replaced with this value --> | if 0, attack will not be displayed; if 1 or more, # of attacks will be replaced with this value --> |