Giant Seahorse (Mount)

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  • Cost (Combat Trained): 100 gp
  • Cost (Riding Trained): 50 gp
  • Weight: 950 lbs.
These odd creatures are fish with parallel ridges patterning their bodies. They have a long snout and large eyes, which gives their heads the appearance of a horse, but they have no legs or arms, only fins, and possess a long tail which curls on itself into a tight spiral. Giant seahorses propel themselves through the water with an unusual ease, despite their odd shape and lack of a streamlined form. Seahorses require water to breathe, and cannot leave the water without suffocating.
This mount grants its rider the following bonuses:
Mounted CR: 2
Size: Large (can carry up to sized-Medium riders)
Intelligence: 2
Movement: Lesser Swim 90 ft.
Bonus Damage:
(if Combat Trained)
+0 bonus damage to all of the rider's melee attacks made while riding.
Carrying Capacity: 1,000 lbs.
Unlockable Special Abilities:

Surge

  • Requires: 1 point(s) of CR
  • Benefit: Once per encounter as a move action, a mount with this ability can move at its swim speed as though it had the Jet movement type. Doing so is tiring, however, so it cannot use the ability more than once per encounter.
— OR —

Fierce Loyalty

  • Requires: 1 point(s) of CR
  • Benefit: A mount with this special ability develops a special bond with its rider, gaining the 'Exclusive' trick (see Handle Animal for details). This trick does not count against the total number of tricks the mount can learn.