Hard Minded (Talent): Difference between revisions
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[[Category: | [[Category:Heroic Tier (11-15)]] | ||
{{Template:Talent | |||
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= | | Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}} | ||
| Type|Ex | |||
}}</onlyinclude> | |||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|Rogue 11 | |||
}}</onlyinclude> | |||
'' | | Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}} | ||
| Benefit|A rogue with this talent is hard to fool with mind-affecting effects. At the start of their turn, if the rogue is still subject to any mind-affecting spells or effects, they can make a Will saving throw with the effect's standard DC as a free action. If they succeed at the check they are no longer subject to the mind-affecting effect. The rogue can make this saving throw even against mind-affecting effects that normally don't allow a saving throw. In those cases, generate the saving throw DC as if the spell or effect did allow a saving throw. This bonus save may only be attempted once per effect. | |||
}}</onlyinclude> | |||
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}} | |||
| SneakAtk| | |||
}}</onlyinclude> | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|You are hard to fool with mind-affecting effects | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 19:26, 24 August 2020
Ability Type: Ex
Prerequisites: Rogue 11
Benefit: A rogue with this talent is hard to fool with mind-affecting effects. At the start of their turn, if the rogue is still subject to any mind-affecting spells or effects, they can make a Will saving throw with the effect's standard DC as a free action. If they succeed at the check they are no longer subject to the mind-affecting effect. The rogue can make this saving throw even against mind-affecting effects that normally don't allow a saving throw. In those cases, generate the saving throw DC as if the spell or effect did allow a saving throw. This bonus save may only be attempted once per effect.