Rowdy Roddy Rogue (Talent): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Template:Rogue Talents}}
[[Category:Heroic Tier (11-15)]]
{{Template:Talent


| Flavor = Pew! Pew! Fzaap! Wapow!


=== Wand Rogue (Su) ===
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
'''Prerequisites''': Advanced Talents
| Type|Ex
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 11
}}</onlyinclude>


'''Benefits''': Activating a wand is a move action for a rogue with this talent.  This means a wand can be activated twice in one round, or used in conjunction with a melee attack, for example.
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|A rogue with this talent may activate a rod as an [[attack action]] during combat, and they do not provoke attacks of opportunity when doing so.


'''Normal''': Activating a wand is a standard action.
In addition, the rogue decreases their chance of arcane spell failure when activating a rod while wearing armor by 20%.


'''Special''':  A rogue with the "Clever Rogue" path also adds +1 to the caster level and save DC of any wands she activates.
Furthermore, the rogue with this talent increases the effective caster level and save DC's of any spell they cast from a rod by +1.
 
The rogue must still succeed on a [[Use Magic Device]] check to successfully activate the rod, of course.
 
Finally, the rogue with this talent reduces their Arcane Spell Failure chance (from wearing armor or a shield) by 5%, as long as they are proficient with the armor and/or shield in question.  This stacks with any other reductions to Arcane Spell Failure they may gain from other sources (such as from certain [[Dweomermetals]]), including further reductions from other Rogue Talents.
}}</onlyinclude>
 
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Cast a spell from a rod as an attack action
}}</onlyinclude>
 
}}

Latest revision as of 13:33, 29 August 2020

Pew! Pew! Fzaap! Wapow!

Ability Type: Ex

Prerequisites: Rogue 11

Benefit: A rogue with this talent may activate a rod as an attack action during combat, and they do not provoke attacks of opportunity when doing so.

In addition, the rogue decreases their chance of arcane spell failure when activating a rod while wearing armor by 20%.

Furthermore, the rogue with this talent increases the effective caster level and save DC's of any spell they cast from a rod by +1.

The rogue must still succeed on a Use Magic Device check to successfully activate the rod, of course.

Finally, the rogue with this talent reduces their Arcane Spell Failure chance (from wearing armor or a shield) by 5%, as long as they are proficient with the armor and/or shield in question. This stacks with any other reductions to Arcane Spell Failure they may gain from other sources (such as from certain Dweomermetals), including further reductions from other Rogue Talents.