Talk:Epic Path: Difference between revisions

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==Highest Priority Things To Do==
==Highest Priority Things To Do==
* Feat review
** Combat feats balance pass
** review prerequisites on each feat page to make sure they agree with master feats list page tables
* [http://theworldissquare.com/feat-taxes-in-pathfinder/#dw_accordions-3-nav_menu-dw-widget-1 feat tax blog post]
* [http://theworldissquare.com/feat-taxes-in-pathfinder/#dw_accordions-3-nav_menu-dw-widget-1 feat tax blog post]


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* Need to make an edit pass on the Paladin to define good/evil acts, powers and spells
* Need to make an edit pass on the Paladin to define good/evil acts, powers and spells
** If we go the route of "spells aren't evil, actions are evil", I think we should make a similar language pass on the Cleric as well.
** If we go the route of "spells aren't evil, actions are evil", I think we should make a similar language pass on the Cleric as well.
** Need to update Detect Ethos to permit a saving throw from its target (Avg DC based on the CR or level of the target)
** Need to update Detect Ethos to permit a saving throw from its target (Hard DC based on the paladin's level)


* Need to make an edit pass on the Wizard (they get things like Scribe Scroll, which doesn't exist any more)
* Need to make an edit pass on the Wizard (they get things like Scribe Scroll, which doesn't exist any more)
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** Intimidate skill is done.
** Intimidate skill is done.


* Disambiguate weapons by changing mundane properties to be named "features" instead of "properties."
* Disambiguate weapons by changing mundane properties to be named "features" (qualities?) instead of "properties."
 
* Need to write up what drunkenness does
** How much does it take to get drunk? (one potion of hard alcohol, affects are instant)
** How long do you stay drunk? (one drink per 10 minutes)
** Once drunk, -5 penalty to all Int and Wis-based skills, -2 to all Dex-based skills


* Adjust language of damage done by combat maneuvers to call out that things like bard songs, spell damage bonus, etc. can be added. The attacking character deals only base damage plus weapon enhancement bonus (?) if any.
* Adjust language of damage done by combat maneuvers to call out that things like bard songs, spell damage bonus, etc. can be added. The attacking character deals only base damage plus weapon enhancement bonus (?) if any.
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==Feats Review==
* '''Important Note:''' All feats now use <nowiki>"{{Template:Feats}}"</nowiki> as the first part of their header, replacing most of the original header boilerplate. See any epic feat for an example.
** Using a template for this will allow us to easily change it in the future, without having to touch the individual pages.
* Update any feats with Bailiwick skills (e.g. Spellcraft) as prerequisites, so that other classes can still qualify if appropriate.
** For example, all metamagic feats should probably also support Divinity and Naturalism as prerequisites, in addition to Spellcraft
* Need to do a review of all epic feats to ensure they have at least one prerequisite which requires level 21+ to achieve.
* Rename all "improved x", "greater x", "epic x" type feats to "x, improved", "x, greater", "x, epic", etc. (This makes it much easier to find all the spell focus feats, or bull rush feats, etc.)
* Alphabetize the Master Feats List page


* Eventually, I'd like to get rid of all of the feat-listing pages except for the Master Feats List page. Prior to that:
** Make sure each feat has been reviewed
** Make sure that categories have been added to any feats on these list pages allowing them to be sorted similarly (e.g. all metamagic feats should have a metamagic category added to them).


==Lower Priority Things To Do==
==Lower Priority Things To Do==

Revision as of 18:08, 7 April 2016